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Problem with bongs in LVZ
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Guy
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PostPosted: Mon Oct 11, 2004 6:40 pm    Post subject: Problem with bongs in LVZ Reply to topic Reply with quote

I have a problem with the bongs in my lvz. When i upload them in a lvz pack the bongs won't play in the public arena in zone. I think i put in the right filenames: bong31.wa2 .... etc. Also the new victoryl.wa2 won't update! Help!
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c0dEr
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PostPosted: Mon Oct 11, 2004 7:14 pm    Post subject: Reply to topic Reply with quote

did u add ur files in Server.set to

level files : lvzname.lvz
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Guy
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PostPosted: Mon Oct 11, 2004 7:57 pm    Post subject: Reply to topic Reply with quote

yes i did
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PostPosted: Tue Oct 12, 2004 5:20 am    Post subject: Reply to topic Reply with quote

could be that your sounds have the wrong quality. dunno exactly how it works but i think you'l need 8bit mono sounds or something... any higher then that and they will not play. Note that i am not sure of this. But you could try and decrease quality and check if it works then... Plus im not sure if there was a size limit... its been so long ago icon_confused.gif ...
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Solo Ace
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PostPosted: Tue Oct 12, 2004 1:07 pm    Post subject: Reply to topic Reply with quote

Eh, would that really be the problem? icon_confused.gif
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Cyan~Fire
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PostPosted: Tue Oct 12, 2004 5:38 pm    Post subject: Reply to topic Reply with quote

Did you re-enter the arena after you uploaded them?
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PostPosted: Wed Oct 13, 2004 7:08 pm    Post subject: Reply to topic Reply with quote

you guys are wasting your time

Guy, attach a copy of the .lvz, then someone will make sure it's not badly-made. Then, assuming you have "misc:levelfiles=nameOfYour.lvz" in your .cfg and that you're using the proper server, client and lvz software, we'll know if you've entered the twilight zone (highly unlikely).
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PostPosted: Thu Oct 14, 2004 2:53 am    Post subject: Reply to topic Reply with quote

Haha, the twilight zone?
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PostPosted: Thu Oct 14, 2004 5:05 pm    Post subject: Reply to topic Reply with quote

The twilight zone. Typically this is when you've done something weird, but that could nonetheless be fixed by a small fix in BuildLevel.exe .
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Guy
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PostPosted: Fri Oct 15, 2004 3:34 pm    Post subject: :/ Reply to topic Reply with quote

i did everything what everyone said...but my quality of the sounds is 128K pretty larger than 8 bit as someone said earlier...how do i decrease the quality if thats the case? and i think it did enter a twilight zone! :/
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PostPosted: Fri Oct 15, 2004 3:47 pm    Post subject: Reply to topic Reply with quote

Wait 128K? Are you sure you're not using MP3 or something here?
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PostPosted: Fri Oct 15, 2004 5:29 pm    Post subject: Reply to topic Reply with quote

who cares, he ignored what I asked him to do sa_tongue.gif
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-Smong-
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PostPosted: Fri Oct 15, 2004 7:44 pm    Post subject: Reply to topic Reply with quote

Make sure you have mod powers or have bongs turned on in the settings before you type %32. But since victoryl.wav isn't working either, I think you have the wrong file format.

I have to agree with CF here, 44khz is the highest I've seen a wav file.
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PostPosted: Fri Oct 15, 2004 10:29 pm    Post subject: Reply to topic Reply with quote

yes it was a wav...i converted it to a wa2 file now but the quality is the same. and suse i did what u told me and the files worked on my friend's pc and mine...but not in SS...so someone tell me how to downgrade the quality or if there is another way?
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PostPosted: Fri Oct 15, 2004 10:45 pm    Post subject: Reply to topic Reply with quote

I know this may be hard, but READ THE FOLLOWING:

ATTACH...THE .LVZ...TO...YOUR NEXT...POST

now, this could be equally hard, so I'll say DO THIS, TOO:

DO...WHAT...I...SAID...JUST...NOW
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Cyan~Fire
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PostPosted: Sat Oct 16, 2004 4:55 pm    Post subject: Reply to topic Reply with quote

No but 128kb/s is an MP3 (or any compressed audio) bitrate. The bitrate for a wav is a constant much higher than that.
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PostPosted: Sat Oct 16, 2004 6:40 pm    Post subject: Reply to topic Reply with quote

it was a wav file but when i made it wa2 it became 0kbps....i'm like wtf......and the attachment is too big for all the bongs...so i put just 1



bongs.lvz - 22.57 KB
LVZ Dump: INI
File downloaded or viewed 12 time(s)
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Smong
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PostPosted: Wed Oct 20, 2004 12:32 pm    Post subject: Reply to topic Reply with quote

Um, you can't make it wav just by changing the file extension. I can't open it in a wav player as it is not a wav file.
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PostPosted: Wed Oct 20, 2004 3:41 pm    Post subject: :/ Reply to topic Reply with quote

smong, i did the same thing as guy did but i can play it in my player. I am also having the same trouble as Guy has lmao
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Smong
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PostPosted: Wed Oct 20, 2004 4:14 pm    Post subject: Reply to topic Reply with quote

You are most likely using a generic media player, if you use a wav only player such as Recorder it won't play. If it plays in Recorder and the green wave form changes as the sound does, then it should work in ctm.
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PostPosted: Wed Oct 20, 2004 6:07 pm    Post subject: Reply to topic Reply with quote

oh.....then how do i make it work in SS by changing it to wa2
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PostPosted: Wed Oct 20, 2004 6:44 pm    Post subject: Reply to topic Reply with quote

You've got a few options:
* Get a software convertor to change the mp3 to a wav file.
* Play the mp3 and at the same time use another program to record the sound (the best way of beating copy protection).
* Play the mp3 and record it using your stereo, then play it back using a mic plugged into your machine.

Quote:
$ file bong118.wav
bong118.wav: MP3 file with ID3 version 2.3.0 tag
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PostPosted: Wed Oct 20, 2004 9:11 pm    Post subject: Reply to topic Reply with quote

alright i'll try that...all of it sa_tongue.gif
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PostPosted: Wed Oct 20, 2004 9:36 pm    Post subject: Reply to topic Reply with quote

Winamp Pro can convert mp3 to wav, though it's a little weird.

Musicmatch does it easily, but that thing is annoying.
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CypherJF
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PostPosted: Wed Oct 20, 2004 10:00 pm    Post subject: Reply to topic Reply with quote

Winamp has always been able to do that for some time I think; just via a plugin, WaveOut or something..
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