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SuperDAVE(postal) Guest
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Posted: Sun Apr 13, 2003 4:42 am Post subject: bounce.wa2 |
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I can't get the bounce.wa2 to work in my zone. What determines the bounce.wa2 to be triggered. If the ship is under the influence of a wormhole does that have an effect on the bounce.wa2? |
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Sun Apr 13, 2003 6:06 am Post subject: |
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I dont know really... but i guess its when either bouncing-bomb or a ship hits the wall...
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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Doggeti Server Help Squatter

Age:41 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Sun Apr 13, 2003 8:43 am Post subject: |
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I think you can only hear it when your own ship bounces off a wall. _________________ Expect the worst but hope for the best. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Apr 13, 2003 9:07 pm Post subject: |
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No, you can hear other ships bouncing off the walls, but you have to have your volume high enough and not have music on or you'll probably miss it. |
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SuperDAVE(postal) Guest
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Posted: Mon Apr 14, 2003 2:03 am Post subject: figured it out |
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I figured out why I couldn't hear the bounce. In the main contiuum sound folder I inadvertantly replaced the bounce.wa2 with an invalid wav file. So even when my lvz file included a correct wa2 file no bounce sound was heard at all. |
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