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MMaverick Guest
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Posted: Tue Mar 02, 2004 11:01 am Post subject: *warpto spectator |
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Ok you can *warpto a spectator to let him spectate specific coordinates. This works when someone isnt following / spectating a player. If someone is then *warpto doesnt have effect on him.
My simple question is:
Is it possible to make a spectator spectate some coordinates even if he is following / spectating a player?
Thanks
MMaverick |
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knightrider01 RC cars RULE! I wish I had a real car

Age:34 Gender: Joined: Aug 25 2003 Posts: 267 Location: New York, USA Offline
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Posted: Tue Mar 02, 2004 5:00 pm Post subject: |
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No, I don't think there is a command that does that...  |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Mar 02, 2004 10:05 pm Post subject: |
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But you can warpto a bot :/ and the bot will move to the location.. _________________ Performance is often the art of cheating carefully. - James Gosling |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Tue Mar 02, 2004 11:06 pm Post subject: |
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I think you can do it with ASSS. I'm not totally sure, however, as I haven't looked at the speccing code to closely. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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MMaverick Guest
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Posted: Wed Mar 03, 2004 4:11 am Post subject: |
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Well yes I can let a bot spectate coords, but my objective is to have players spectate coords when they enter the arena. If the spectators are already following players then it wont work.
-MMaverick |
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D1st0rt Miss Directed Wannabe

Age:38 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Wed Mar 03, 2004 9:24 pm Post subject: |
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from my experience, warpto-ing speccers does work, though I'd have to double check to be sure _________________
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Thu Mar 04, 2004 12:14 pm Post subject: |
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| Dr Brain wrote: | | I think you can do it with ASSS. I'm not totally sure, however, as I haven't looked at the speccing code to closely. |
Nope, the way to client is made, once it locks on a player, it will ignore warpto's and forced-position packets to move.
If they are free-floating, then warpto does work. |
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knightrider01 RC cars RULE! I wish I had a real car

Age:34 Gender: Joined: Aug 25 2003 Posts: 267 Location: New York, USA Offline
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Posted: Thu Mar 04, 2004 5:21 pm Post subject: |
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| That's gonna be useful in the future.... people won't spy on bases. |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Thu Mar 04, 2004 5:35 pm Post subject: |
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| knightrider01 wrote: | | That's gonna be useful in the future.... people won't spy on bases. |
Something better you could do for this in ASSS is to actually make it so they never get the person's position packets if they are in a certain area. Wouldn't be too hard to add some code into it to do this. Thus, you can have black-out zones in which no specs (excluding mods and such of your choice) can see them. Better than forcing them somewhere else. |
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Dustpuppy Server Help Squatter

Age:40 Gender: Joined: Jan 23 2003 Posts: 215 Location: England Offline
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Posted: Fri Mar 05, 2004 1:37 pm Post subject: |
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Couldn't you just use a big black screenimage lvz if you wanted to blank the screen out? _________________
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Mar 05, 2004 4:16 pm Post subject: |
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| But people can turn off LVZ images. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sat Mar 06, 2004 12:45 am Post subject: |
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| they can? o.O... i know there's the disable optional files but I thought that only meant to disable the lvl's from being dloaded with the + prefix in the cfg... oh well... |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Mar 06, 2004 9:51 am Post subject: |
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| CypherJF wrote: | | they can? o.O... i know there's the disable optional files but I thought that only meant to disable the lvl's from being dloaded with the + prefix in the cfg... oh well... |
Yes, there is an option for that too. But there is a second one to disable all of them. |
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MMaverick Guest
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Posted: Thu Mar 11, 2004 3:09 pm Post subject: |
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Thanks for your help people. My problem isnt solved, but I can't do anything about it .
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