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Server Help Community forums for Subgame, ASSS, and bots
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ChariZelda Guest
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Posted: Mon Jun 09, 2003 8:54 pm Post subject: "Client Request from Billing Server Ignored" |
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I get this in subgame2.exe when I try to login to my own server. If you need me to post some of my settings just ask. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Jun 09, 2003 10:04 pm Post subject: |
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Set the biller port (in server.ini) to localhost. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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ChariZelda Guest
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Posted: Mon Jun 09, 2003 10:39 pm Post subject: |
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If I do that then the Subbill doesn't connect to the Subgame2, because my Subbill is in port 1500. It tries to start in stand alone mode, but still gives me the same error.
By the way, I have a DI-604 router. Thanks. |
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ChariZelda Guest
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Posted: Mon Jun 09, 2003 10:42 pm Post subject: |
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//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.12a subgame
[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead
[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=1
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 1, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=woozy.lvl
//Change to your map file name
Port=1500
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=mod,smod,sysop
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=127.0.0.1
//Set to the server's IP #. This is used for *einfo's proxy detection
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=
EnergyPassword=
ModeratorPassword=
SuperModeratorPassword=
VIPPassword=
//Change all to what you want
[Billing]
LogMessages=0
IP=127.0.0.1
Password=
//What is the billing pw in the subbill.ini
ServerName=Testing!!!!
//Zone name
Port=1500
ServerId=1500
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=1500
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2
[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=Odd maps by odd people. Talk to me to get your maps uploaded.
//What you want to have for the description of zone
NamePassword=
//Pick anything you want
Port=4991
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That's my server.ini file with the passwords taken out. |
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Sketter Novice
Age:41 Gender: Joined: Dec 14 2002 Posts: 37 Location: Toronto Offline
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Posted: Mon Jun 09, 2003 11:57 pm Post subject: |
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Your Misc port and your billing port in the server.ini are the same.
Server.ini
[Misc]
Porl=1500
[billing]
port=1500
this will cause the error.
These ports must not match.
(When viewing the zone it says there is 1 playing already right?)
If there are any other problems ICQ me 48268560
Sketter _________________ In the modern world nobody is safe, so enough with your false sense of security. |
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ChariZelda Guest
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Posted: Tue Jun 10, 2003 10:43 am Post subject: |
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Yeah, it used to show 1 player in game now it has 0. But I still get the "Client connection request from billing server ignored" error.  |
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Guest
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Tue Jun 10, 2003 11:11 am Post subject: |
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Er, I meant to say set the billing IP to localhost . Sorry for the typo. |
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ChariZelda Guest
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Posted: Tue Jun 10, 2003 12:39 pm Post subject: |
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Alright! I got it working, I had to update my version1 files and a few other things.
Much thanks goes out to Sketter who helped me through ICQ step by step. Thank you too Dr Brain. |
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