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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Tue Jul 26, 2005 9:24 pm Post subject: Zelda : Merging of the Worlds |
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Recently, I've seen many threads from different forums talking about how all new SubSpace zones are the same - basically all "flagging zone ripoffs". I, and anyone else that has played Zelda:MotW, can assure you that from the graphics to the gameplay this is a whole new beast.
The map and shipsets look like they are directly out of a Legend of Zelda game. There are two frequencies which account for the Dark team and the Light team. The Dark team contains such shady characters as a Deku Baba Plant and even Ganondorf. The light team possesses such fan favorites as Link and Epona. Zelda:MotW uses a ranking system so that the higher your points, the better ships you can use.
The map contains six different circular worlds that are connected to the middle by land bridges. These worlds are totally different terrain: A swamp, a desert, a Lon Lon Ranch, a forest, a lake and a mountain. These worlds each contain a crystal (six in all). To control a crystal you touch it, and for each crystal you control, you receive reward points periodically. These points contribute to your score and therefore to your rank and ship.
The settings emulate actual Zelda combat - keeping true to the legendary gameplay. Want to make your mark in Zelda? You can even buy a house on the map! There are 62 different estates to choose from, each varying from 5000 creds to 10000 creds.
Besides the exciting pub and duel arenas, Zelda has events that the active development team continually brainstorms up. For now, the zone uses three bots - One for pub, one for dueling, and one for events. There are many .lvz's being used in the zone currently to facilitate the contrasting worlds - which may result in a longer than normal download that is worth every second of the wait. Because of sub-par hosting in the past, MotW is currently looking for a good, active host that can help us make our zone shine as it should.
Attached are screenshots from the old pub arena, and one from the new to give you a feel of the graphics. The map changed, but not the gameplay.
newpub.png - 53.45 KB
File downloaded or viewed 63 time(s)
screenshot109.PNG - 57.39 KB
File downloaded or viewed 67 time(s)
NEw.png - 100.1 KB
File downloaded or viewed 60 time(s)
Last edited by LearJett+ on Tue Jul 26, 2005 10:59 pm, edited 2 times in total |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Tue Jul 26, 2005 10:37 pm Post subject: |
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Edited your post so the images are actually linked correctly, and changed the images to their thumbnail versions so it won't cause your post to scroll on smaller screens.
Now, splitting your text into paragraphs and such, thats your own task.
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Tue Jul 26, 2005 11:10 pm Post subject: |
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Hmm... I think I messed up the pictures on the post - so I edited it so that they were only attached. Sorry for the inconvenience .
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Wed Jul 27, 2005 10:24 am Post subject: |
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the zone was fun for about 30 minutes, it gets boring...fast
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Jul 27, 2005 7:36 pm Post subject: |
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Indeed, last time I checked it needs faster/better settings, or at least some objective...
Are you MTri, Lear? _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Wed Jul 27, 2005 9:13 pm Post subject: |
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Nope, one of his Sysops.
Quote: | Indeed, last time I checked it needs faster/better settings, or at least some objective... |
Ah, I forgot to mention maybe the most important part. There are quests added weekly to give the map an objective. Sorry about that
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Jul 27, 2005 11:07 pm Post subject: |
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But does killing people play a role in the quests? That's an important part of SS.
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Wed Jul 27, 2005 11:12 pm Post subject: |
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The Dark team and the Light team both try to do the same quests. There are intersections of the two which normally result in fighting. Right now the quests are mainly just going from one place to another trying to figure out a series of riddles. When we get the plugins to allow us, we plan on making it so that you have to do more in-depth things (such as kill an AI bot somewhere).
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Thu Jul 28, 2005 10:56 am Post subject: |
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lear those quests are lame, sorry
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Thu Jul 28, 2005 1:42 pm Post subject: |
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We've just now started implementing them. Which quests have you seen/tried?
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Thu Jul 28, 2005 1:56 pm Post subject: |
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Here are screenshots of the Desert, Lon Lon Ranch (Training area for new people), and Forest
Ranch for training purposes
ranch.png - 41.06 KB
File downloaded or viewed 37 time(s)
Crystal and treehouse in the forest
forest.png - 94.75 KB
File downloaded or viewed 26 time(s)
Temple in the Desert
desert.png - 73.79 KB
File downloaded or viewed 31 time(s)
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Thu Jul 28, 2005 1:59 pm Post subject: |
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Here are screenshots of the Lake, Swamp and Mountain
The Crystal on the mountain
mountain.png - 88.29 KB
File downloaded or viewed 40 time(s)
The dark swamp
swamp.png - 56.9 KB
File downloaded or viewed 32 time(s)
Islands in the lake
lake.png - 28.83 KB
File downloaded or viewed 31 time(s)
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Thu Jul 28, 2005 8:53 pm Post subject: |
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ive tried the quests that you have to go through that lame maze through the water and then go through the mountains and get stuck
also i suggest going asss, or making a plugin so you can mount/dismount epona, after playing the song for her to come, aka ?song epona, -after- you -learn- it, if you are gonna do quests and dungeons, at least go as3 and find yourself a coder so it can have potential, if it had an rpg theme that followed the actual stories, id spend alot of time in there
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LearJett+ Server Help Squatter
Joined: Jul 11 2005 Posts: 281 Offline
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Posted: Fri Jul 29, 2005 11:11 am Post subject: |
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Heh, if you would have done it right you wouldn't have been stuck . That was a quest on the old map - we have a new map and new quests now .
Thanks for the input, we've been contemplating ASSS for a little while now. The hardest part is figuring out how to make modules and/or finding someone that can do that. The person who helped with our bot plugins does not know how to work ASSS.
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