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mike Newbie
Age:38 Gender: Joined: Mar 08 2005 Posts: 14 Offline
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Posted: Wed Apr 27, 2005 6:24 pm Post subject: Module help |
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I'm a totally beginner at ASSS I've been trying to read up and learn how to use it I'm very used to subgame (wish I could use but server is run on linux)
whenever I try and attach any module I get a
"Attaching module ./bin/br.py failed."
it's the bounty rabbit module from subspacedownloads.com
I've tried insmod alot of things it just won't work can anyone help me? sorry if my question is kind of "noobish" just have no clue about modules
*slips dr brain $100 under the table* wanna help me? ROFL _________________ SSC billing names:
Cigarettes, Amy Lee, Amy, HeR PuRpLe DiLdO, Killa Cam |
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i88gerbils Oldbie Server Help

Gender: Joined: Dec 13 2002 Posts: 423 Location: OH Offline
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Posted: Wed Apr 27, 2005 9:11 pm Post subject: |
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Is Python installed and the pymod module loaded? _________________ Oldbie Server Help |
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myke Seasoned Helper
Gender: Joined: Sep 11 2003 Posts: 142 Offline
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Posted: Wed Apr 27, 2005 9:48 pm Post subject: |
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yeah i installed the latest python for him and i uncommented the pymod line in modules.conf |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Wed Apr 27, 2005 10:53 pm Post subject: |
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Make sure you have python 2.3. Version 2.4 wont work with asss. |
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myke Seasoned Helper
Gender: Joined: Sep 11 2003 Posts: 142 Offline
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Posted: Thu Apr 28, 2005 12:04 am Post subject: |
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Muskrat wrote: | Make sure you have python 2.3. Version 2.4 wont work with asss. |
alright thanks, now i gotta spend about 2 hours uploading a new python :\ lol |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Thu Apr 28, 2005 12:09 am Post subject: |
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I'll take that c-note.  |
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Thu Apr 28, 2005 2:50 am Post subject: |
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You're using the wrong syntax somewhere (either in an AttachModules setting, or in an ?attmod command). First, let's be clear on what you're trying to do: "attaching" a module means making it active in a particular arena. You can only do this if it's loaded first. To load a python module, you put "<py> modulename" in modules.conf, or type "?insmod <py> modulename". There's no path, and no ".py" extention. To attach a python module to an arena, you just put "modulename" in the AttachModules setting, or type "?attmod modulename". This is all documented in the user guide. |
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myke Seasoned Helper
Gender: Joined: Sep 11 2003 Posts: 142 Offline
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Posted: Thu Apr 28, 2005 1:57 pm Post subject: |
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thanks for the help, we got it working now  |
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