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Module help

 
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mike
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PostPosted: Wed Apr 27, 2005 6:24 pm    Post subject: Module help Reply to topic Reply with quote

I'm a totally beginner at ASSS I've been trying to read up and learn how to use it I'm very used to subgame (wish I could use but server is run on linux)

whenever I try and attach any module I get a
"Attaching module ./bin/br.py failed."
it's the bounty rabbit module from subspacedownloads.com
I've tried insmod alot of things it just won't work can anyone help me? sorry if my question is kind of "noobish" just have no clue about modules

*slips dr brain $100 under the table* wanna help me? biggrin.gif ROFL
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i88gerbils
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PostPosted: Wed Apr 27, 2005 9:11 pm    Post subject: Reply to topic Reply with quote

Is Python installed and the pymod module loaded?
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myke
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PostPosted: Wed Apr 27, 2005 9:48 pm    Post subject: Reply to topic Reply with quote

yeah i installed the latest python for him and i uncommented the pymod line in modules.conf
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Muskrat
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PostPosted: Wed Apr 27, 2005 10:53 pm    Post subject: Reply to topic Reply with quote

Make sure you have python 2.3. Version 2.4 wont work with asss.
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myke
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PostPosted: Thu Apr 28, 2005 12:04 am    Post subject: Reply to topic Reply with quote

Muskrat wrote:
Make sure you have python 2.3. Version 2.4 wont work with asss.


alright thanks, now i gotta spend about 2 hours uploading a new python :\ lol
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Muskrat
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PostPosted: Thu Apr 28, 2005 12:09 am    Post subject: Reply to topic Reply with quote

I'll take that c-note. tongue.gif
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Grelminar
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PostPosted: Thu Apr 28, 2005 2:50 am    Post subject: Reply to topic Reply with quote

You're using the wrong syntax somewhere (either in an AttachModules setting, or in an ?attmod command). First, let's be clear on what you're trying to do: "attaching" a module means making it active in a particular arena. You can only do this if it's loaded first. To load a python module, you put "<py> modulename" in modules.conf, or type "?insmod <py> modulename". There's no path, and no ".py" extention. To attach a python module to an arena, you just put "modulename" in the AttachModules setting, or type "?attmod modulename". This is all documented in the user guide.
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myke
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PostPosted: Thu Apr 28, 2005 1:57 pm    Post subject: Reply to topic Reply with quote

thanks for the help, we got it working now biggrin.gif
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