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Tommyhawk Newbie
Joined: Jul 14 2004 Posts: 14 Offline
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Underlord Novice
Gender: Joined: Feb 17 2004 Posts: 55 Offline
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Tommyhawk Newbie
Joined: Jul 14 2004 Posts: 14 Offline
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Posted: Tue Jul 27, 2004 5:59 pm Post subject: |
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That worked I was using Build 44 core but my spawns.h was using unsigned variables instead of Uint16's. Damn different versions kill me. Thanks alot. |
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Tue Aug 17, 2004 3:03 pm Post subject: |
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Does nobody know the answer ?? |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Underlord Novice
Gender: Joined: Feb 17 2004 Posts: 55 Offline
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Posted: Tue Aug 17, 2004 5:12 pm Post subject: |
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fix objectInfo in clientprot.h |
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Wed Aug 18, 2004 3:59 pm Post subject: |
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@ Bak: Where do you have spawns.h? I only have spawn.h. In latest build (44) this union is in clientprot.h
My union objectInfo looks just like Baks. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Aug 18, 2004 4:50 pm Post subject: |
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spawn.h = spawns.h _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Guest
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Posted: Fri Dec 31, 2004 4:47 am Post subject: |
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It still doesn't work in build 45, not as mod, smod and sysop.
I also tried sendPublic("*objset 3,4,"); which works when i use it. |
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Fri Dec 31, 2004 4:48 am Post subject: |
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SORRY, my bad, I placed the code in the wrong event, please delete this and the above post, thanks. |
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