Outkasted Newbie
Joined: Feb 21 2004 Posts: 14 Offline
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Posted: Fri Feb 27, 2004 2:47 pm Post subject: Server |
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Hey,
Some buddies and I play subspace on a LAN here at school...only like 5 of us max...my roommate's computer is right next to mine...he plays too. However, I was just wondering why when i shoot a bomb at him it doesnt hit him on my screen, but i hear an explosion happen from his side of it...it is almost as if we are lagging from each other...but thats like impossible because we can run an Unreal Tournament 2004 Server and play so smoothly without lag, when Unreal, i know, requires a lot more packets to be sent...
(My screen should look identical to my roommates screen in terms with this)
If someone can help me fix this bug i would sure appreciate...cause my roomate is getting annoyed when i kill him and he didnt "actually" get hit...
Thanks,
-Jacob |
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