Bak wrote: |
I think calling the text parameter lpWindowName threw me off. |
Cyan~Fire wrote: |
Sheesh, I was just exaggerating a bit, you don't have to insult my "coding prowess" in return. Anyway, I think you're confusing choice with ignorance. |
Doc Flabby wrote: |
setup a svn or cvs for the client programming, so everyone can contribute! |
Doc Flabby wrote: |
setup a svn or cvs for the client programming, so everyone can contribute! |
Maverick wrote: |
I was about to suggest that aswell. However there needs to be one person for releasing versions. A custom solution for cvn/cvs would be great (like on MGB's server) but a forum would also be nice. So maybe sourceforge is a good idea? |
Bak wrote: |
For now just e-mail any contributions to bak2007 at gmail and I'll do it by hand.. |
Quote: |
Can we setup a forum somewhere for discussion/ideas/etc? |
Agurus wrote: |
Nice work, l like the idea of 9 ships ![]() |
SpecShip wrote: |
I sure hope he misunderstood and that ships are unlimited, in an essence.
That is to say, each ship is being treated as an independent object as an external module settings rather than being hardcoded. Anything less than Infantry's configureability stracture would be an empty gesture and just a recreation of continuum and the same damned limitations it bores. |
Dr Brain wrote: |
I was taking college courses at 15, Chamb. |
Cerium wrote: |
Why? We have a functioning client. Theres no reason to duplicate the limited client we have, then go back and remove limitations. Its better to build the client from the ground up based on an open design like this. |
Quote: |
Maverick
Offline Posted: Thu Jun 22, 2006 11:23 am Post subject: -------------------------------------------------------------------------------- You have added this newblet to your Dumb People List. Click HERE to view this post (...naaaah). |