ASSS Questions - Subgame idea Confess - Sun Jul 24, 2005 1:42 am Post subject: Subgame idea
I think it would be a good idea if in the .txt's of mods/sysops/smods you could supply a password for each user. Plus, you can add restrictions or add on commands.
This would state that the username is Confess+, he has no password, has no restrictions, and may *putfile and *getfile.
CypherJF - Sun Jul 24, 2005 2:10 am Post subject:
Yes but not going to happen.
Confess - Sun Jul 24, 2005 2:31 am Post subject:
Well then, can someone create a more customizable subgame?
ASSS requires knowledge of c++, which is something i dont like.
Then, you can release the subgame 2 source code $$.
Muskrat - Sun Jul 24, 2005 2:36 am Post subject:
What good would the source do you if you dont even like C++(or I guess you meant C) for customizing ASSS?
Bak - Sun Jul 24, 2005 2:50 am Post subject:
using ASSS doesn't require knowledge of C or C++
Confess - Mon Jul 25, 2005 4:07 pm Post subject:
Muskrat, i said you can add the source for those who want it
ASSS does not require c++ IF you do not want bots/modules, but considering the majority of the people do....
btw...werent there more post!?!?!?!?!?
Muskrat - Mon Jul 25, 2005 4:12 pm Post subject:
It was split fool, and editing your hypothetical subgame source for your suggestion would probably be harder than writing a module to do the same thing in asss anyways.
Bak - Mon Jul 25, 2005 6:39 pm Post subject:
Confess wrote:
ASSS does not require c++ IF you do not want bots/modules, but considering the majority of the people do....
Okay! So not knowing C++ is not a reason to pick subgame over ASSS, what other reasons do you have?
Mine GO BOOM - Mon Jul 25, 2005 8:06 pm Post subject:
Bak wrote:
Okay! So not knowing C++ is not a reason to pick subgame over ASSS, what other reasons do you have?
Topic was split for a reason, try posting this there instead.