Author |
Message |
Confess Zone Hoster
Joined: Feb 10 2004 Posts: 532 Offline
|
Posted: Sun Jul 24, 2005 1:42 am Post subject: Subgame idea |
 |
|
|
|
I think it would be a good idea if in the .txt's of mods/sysops/smods you could supply a password for each user. Plus, you can add restrictions or add on commands.
IE-
Sysop.txt
Username=Confess+
Password=sysoppw
Restrictions=*putfile, *getfile,*putfile+?go arena1
This would state that The username is Confess+, his login password is sysoppw and he cannot *putfile, *getfile, but may *putfile in ?go arena1
Smod.txt
Username=Confess+
Password=
Restrictions=
Plus=*putfile, *getfile
This would state that the username is Confess+, he has no password, has no restrictions, and may *putfile and *getfile. _________________ I know that I myself cannot do anything, that I will fall, and that I am a sinful man, but I know that I can do ANYTHING through God Almighty, whom strengthens me. |
|
Back to top |
|
 |
CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
|
Posted: Sun Jul 24, 2005 2:10 am Post subject: |
 |
|
|
|
Yes but not going to happen. _________________ Performance is often the art of cheating carefully. - James Gosling |
|
Back to top |
|
 |
Confess Zone Hoster
Joined: Feb 10 2004 Posts: 532 Offline
|
Posted: Sun Jul 24, 2005 2:31 am Post subject: |
 |
|
|
|
Well then, can someone create a more customizable subgame?
ASSS requires knowledge of c++, which is something i dont like.
Then, you can release the subgame 2 source code $$. |
|
Back to top |
|
 |
Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
|
Posted: Sun Jul 24, 2005 2:36 am Post subject: |
 |
|
|
|
What good would the source do you if you dont even like C++(or I guess you meant C) for customizing ASSS? |
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
|
Back to top |
|
 |
Confess Zone Hoster
Joined: Feb 10 2004 Posts: 532 Offline
|
Posted: Mon Jul 25, 2005 4:07 pm Post subject: |
 |
|
|
|
Muskrat, i said you can add the source for those who want it
ASSS does not require c++ IF you do not want bots/modules, but considering the majority of the people do....
btw...werent there more post!?!?!?!?!? |
|
Back to top |
|
 |
Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
|
Posted: Mon Jul 25, 2005 4:12 pm Post subject: |
 |
|
|
|
It was split fool, and editing your hypothetical subgame source for your suggestion would probably be harder than writing a module to do the same thing in asss anyways. |
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Mon Jul 25, 2005 6:39 pm Post subject: |
 |
|
|
|
Confess wrote: | ASSS does not require c++ IF you do not want bots/modules, but considering the majority of the people do.... |
Okay! So not knowing C++ is not a reason to pick subgame over ASSS, what other reasons do you have? |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Mon Jul 25, 2005 8:06 pm Post subject: |
 |
|
|
|
Bak wrote: | Okay! So not knowing C++ is not a reason to pick subgame over ASSS, what other reasons do you have? |
Topic was split for a reason, try posting this there instead. |
|
Back to top |
|
 |
|