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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Tue Jun 15, 2004 9:43 pm Post subject: Can someone tell me the size of a bomb? |
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I need to know the pixel lenght and width of a 1 bomb image, I tryed to mesure on the Bombs.bm2 but its too confusing. Thanks if you can help.
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jun 15, 2004 10:01 pm Post subject: |
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16 x 16 pixels per frame, I believe
10 columns, 13 rows
so that's 160 x 208 pixels
size, however, is not important - you can make your bombs image just about any size you like, as long as there are 10 columns, 13 rows
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Wed Jun 16, 2004 12:23 am Post subject: |
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But the radius of the bomb doesnt change, does it? _________________ Performance is often the art of cheating carefully. - James Gosling
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Wed Jun 16, 2004 1:29 am Post subject: |
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CypherJF wrote: | But the radius of the bomb doesnt change, does it? |
That is done by what you have it set in your server.cfg file, under the [Bomb] header.
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 9:32 am Post subject: Arrow |
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Grr, I tried to make the bomb an arrow, one problem, it doesn't point where you fire it. I thought maybe someone had the same type of problem and could give me some pointers. The only think I can think of is the tail could be the shaft but I can't figure out how to edit it like that. If you can help, thanks. _________________ MapMaker+
Owner of SSDT Wormhole+
Come check us out!
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jun 17, 2004 10:08 am Post subject: |
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That error is probably from a custom shipset not being rotated properly... _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 10:25 am Post subject: |
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I dont think you know what I mean, look here:
Look at the bomb
screenshot6.PNG - 56.99 KB
File downloaded or viewed 41 time(s)
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Jun 17, 2004 10:50 am Post subject: |
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You can't give the projectile image a direction.
(Maybe cyan is related to bush?).
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 11:27 am Post subject: |
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lol Well maybe if i set the tail to something else and have the bomb it self as an arrow head, i would try but i cant find out how to edit the tail...
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Lumenesc Novice

Age:37 Gender: Joined: Jun 19 2003 Posts: 58 Location: Texas Offline
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Posted: Thu Jun 17, 2004 1:00 pm Post subject: |
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i think its bomb trail or something...and i never thought of thaat o_O Mystic kingdom has just had dots as arrows lol. but wait, then we would have mage fire balls with arrows and dragonfire with arrows...:/ ( i type as i think) but yea looke for bomb trail or just trail. Theres two trails, one for ships, and one for bombs and stuff. _________________ Are you sure this questoin involved an answer?
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jun 17, 2004 1:40 pm Post subject: |
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just make it a small circle/dot - best you can do
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 1:44 pm Post subject: |
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The "trail" for ships is Exhaust.bm2, I found the bomb one! It's Damage.bm2!
To MK: DON'T STEAL MY IDEA! UNLESS YOU GIVE ME YOUR BOT-DAMAGE PLUGIN!
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jun 17, 2004 1:49 pm Post subject: |
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bomb trail is called "trail"
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 1:55 pm Post subject: |
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Oops, my bad
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 2:09 pm Post subject: |
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I tested it out and they dont look half bad. If you wanna see, go to SSDT Wormhole+ then go to the arena Zeldatest, try ship 2 and use the bomb!
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jun 17, 2004 2:45 pm Post subject: |
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OK, sorry, I thought you meant it literally fired in the wrong direction.
And nice giving your staff pw away, mate
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MapMaker+ Novice

Age:35 Gender: Joined: Jun 07 2004 Posts: 29 Offline
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Posted: Thu Jun 17, 2004 4:15 pm Post subject: |
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what are you talking about?
1. I didnt give it away
2. Even if it did get out, no one can use unless I add them to the list
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jun 17, 2004 8:02 pm Post subject: |
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1) Take a look at your PNG.
2) What if the biller goes down?
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Fri Jun 18, 2004 1:56 pm Post subject: |
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If you have looked at SFN you will see it is traditional to put passwords in screenshots (let's hope no more SFN 'traditions' -cough-spam-cough- come here).
Even if you use dots/filled circles for the arrow trail, the arrowhead itself needs a direction. Also I don't think it will look good unless the dots are huge or the bombspeed is very low. (I tried to do something like this a few years back).
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