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Which Map Editor allows 24-bit bmp tilesets?

 
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ZackDude
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PostPosted: Sun Aug 10, 2003 5:15 pm    Post subject: Which Map Editor allows 24-bit bmp tilesets? Reply to topic Reply with quote

I tried SSME but it screws up... and continuum allows 24-bit right?
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PostPosted: Sun Aug 10, 2003 6:19 pm    Post subject: Reply to topic Reply with quote

no map editors allow for 24-bit by default

Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... made a program that supposedly can attach a 24-bit tileset to a premade map

it's called tileset changer

post again if you can't get your 24-bit map to work, I seem to remember there being some problems with doing such a thing
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k0zy
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PostPosted: Sun Aug 10, 2003 6:24 pm    Post subject: Reply to topic Reply with quote

Yep, there were some probs with certian tilesets...
But it's not my fault, it seems to be tileset specific as FACTS has the same probs with these tilesets.
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PostPosted: Sun Aug 10, 2003 6:26 pm    Post subject: Reply to topic Reply with quote

interesting

I still haven't looked into it myself :/

will sometime I s'pose
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ZackDude
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PostPosted: Sun Aug 10, 2003 9:43 pm    Post subject: Reply to topic Reply with quote

thanks for replying

ok, here is what i did

- made a test map (A) with 256 color tileset in SSME
- converted the same tileset into 24-bit
- made a new map (B) using Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....'s program with the 24-bit tileset

i tried A and it worked perfectly, however when I tried to plugin map B as soon as I opened the game continuum crashed and it popped up with a error saying "File Write Error"

so it looks like continuum can't handle 24 or else the program is converting it wrong
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PostPosted: Sun Aug 10, 2003 9:47 pm    Post subject: Reply to topic Reply with quote

or something else
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PostPosted: Sun Aug 10, 2003 10:49 pm    Post subject: Reply to topic Reply with quote

Yes, maybe something else, what else?
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PostPosted: Sun Aug 10, 2003 10:49 pm    Post subject: Reply to topic Reply with quote

btw, that was me i posted guest by accident
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k0zy
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PostPosted: Mon Aug 11, 2003 4:30 pm    Post subject: Reply to topic Reply with quote

I only tested my prog once, it worked on that map and i thought it woud work on any map.
try using facts...
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PostPosted: Mon Aug 11, 2003 9:15 pm    Post subject: Reply to topic Reply with quote

facts screws up on my computer, i duno why... my comps only a year old. anyways, does anyone have the full 256 color map? or know where it is?
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PostPosted: Tue Aug 12, 2003 2:14 am    Post subject: Reply to topic Reply with quote

it's in every screenshot in your continuum\screenshots folder

if facts asks for some .ocx file, check to see if it's listed in this thread or search for it at google.com (it is online in several places)
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PostPosted: Sat Aug 16, 2003 10:49 pm    Post subject: Reply to topic Reply with quote

yea i am getting a MSFlxGrd.ocx missing, and that thread has it "missing"... so i'm not really having any luck

http://support.microsoft.com/default.aspx?scid=http://support.microsoft.com:80/support/kb/articles/q176/9/37.asp&NoWebContent=1

i found that on microsoft support

looks to me like it's some visual basic compiling error that got corrupted or something because it was made with an old vb or something
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PostPosted: Sun Aug 17, 2003 6:41 am    Post subject: Reply to topic Reply with quote

...

go to google.com

type in "MSFLXGRD.OCX download"

hit the search button
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SOS[]
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PostPosted: Mon Aug 25, 2003 11:53 am    Post subject: Reply to topic Reply with quote

http://sosnet.ath.cx

My map editor alpha can use non-256 tilesets just fine.
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k0zy
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PostPosted: Mon Aug 25, 2003 4:33 pm    Post subject: Reply to topic Reply with quote

sos has a hp?? icon_smile.gif
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PostPosted: Mon Aug 25, 2003 6:07 pm    Post subject: Reply to topic Reply with quote

SOS[] wrote:
http://sosnet.ath.cx

My map editor alpha can use non-256 tilesets just fine.


Seems Offline icon_sad.gif
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AlphaBoB
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PostPosted: Mon Aug 25, 2003 9:31 pm    Post subject: Reply to topic Reply with quote

WarFan wrote:
[..]



Seems Offline icon_sad.gif


Yep.
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PostPosted: Tue Aug 26, 2003 7:52 am    Post subject: Reply to topic Reply with quote

it's a dns alias site - it's online when SOS is online
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PostPosted: Fri Aug 29, 2003 9:40 am    Post subject: Reply to topic Reply with quote

I'm always online sa_tongue.gif
Stupad Apache was set on manual start sa_tongue.gif Fixed now.
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PostPosted: Fri Aug 29, 2003 10:01 am    Post subject: Reply to topic Reply with quote

heheh
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