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Posted: Thu Aug 23, 2007 1:30 am Post subject: Bomb Damage |
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Well Whenever I shoot a bomb at another ship it doesn't take any damage away...Here are my bomb values....
[Bomb]
BombDamageLevel=25
BombAliveTime=450
BombExplodeDelay=1
BombExplodePixels=3
ProximityDistance=1
JitterTime=175
BombSafety=1
EBombShutDownTime=1
EBombDamagePercent=1000
BBombDamagePercent=1000 |
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Cheese Wow Cheese is so helpful!

Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Thu Aug 23, 2007 2:07 am Post subject: |
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BombDamageLevel=25000
BombExplodePixels=30000
then your bomb will go boom :) _________________ SSC Distension Owner
SSCU Trench Wars Developer |
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Posted: Thu Aug 23, 2007 2:20 am Post subject: |
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ahaha ya ok i can't even get the bombs to do any damage.... |
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Cheese Wow Cheese is so helpful!

Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Thu Aug 23, 2007 4:45 am Post subject: |
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are you shooting at a bot? |
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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Fri Aug 24, 2007 2:38 pm Post subject: |
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BombExplodePixels=3
It MUST be much larger than this... try ATLEAST 15. And with a low damage value like 25, I'd set it at 50 or so, else most damage will not even be noticeable.
Even on a direct hit, if you hit the side of a ship, the distance from the ship to the bomb will be about 14 pixels (which is the radius of the ship). So the player will receive NO damage.
As Cheese said, shooting at a bot won't do anything either...
Use /*watchdamage on who you are shooting to see if you really do any damage at all. _________________ (Insert a bunch of dead links here) |
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