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		| Chambahs Power attack
 
  
 
 Joined: Jun 19 2005
 Posts: 820
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					|  Posted: Fri Jan 06, 2006 12:25 am     Post subject: Help please |  |   |  |  
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				| Ive gone through this module over and over again, and i cant seem to find what is wrong with it. I get no error messages, no nothing. The module just doesnt work. ?start1 does nothing and I really dont know why. 
 
 
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from asss import *
 
 chat = get_interface(I_CHAT)
 game = get_interface(I_GAME)
 
 def count_playing(arena):
 players = [ 0 ]
 def cb_count(p):
 if p.arena == arena and p.ship < SHIP_SPEC:
 players[0] += 1
 for_each_player(cb_count)
 return players[0]
 
 def kill(arena, killer, killed, bounty, flags, pts, green):
 # promote
 if killer.ship != SHIP_WARBIRD:
 game.SetShip(killer, killer.ship - 1)
 
 # check for game over
 elif killer.ship == SHIP_WARBIRD:
 arena.leader_killcb = None
 chat.SendArenaMessage(arena, "Game over. %s is the winner!" % killer.p.name)
 
 # demote
 if killed.ship != SHIP_SHARK:
 game.SetShip(killed, killed.ship + 1)
 
 return pts, green
 
 def c_start_game(cmd, params, p, targ):
 """\
 Module: <py> leader
 Min. players: 2
 Everyone starts as Shark, kill to get ship changed.
 First to make a kill in a Warbird wins.
 """
 players = count_playing(p.arena)
 
 if players >= 2:
 def cb_setship(i):
 if i.arena == arena and i.ship < SHIP_SPEC:
 game.SetShip(i, SHIP_SHARK)
 for_each_player(cb_setship)
 
 chat.SendArenaMessage(p.arena, "The Game Has Started, Begin Killing To Get Promoted. If You Are Killed You Will Get Demoted.")
 game.LockArena(p.arena, 0, 0, 0, 0)
 else:
 chat.SendArenaMessage(p.arena, "Not enough players, %d more needed." % (2 - players))
 
 cmd1 = add_command("startl", c_start_game)
 
 def mm_attach(arena):
 arena.leader_killcb = reg_callback(CB_KILL, kill, arena)
 
 def mm_detach(arena):
 arena.leader_killcb = None
 arena.leader_cmd1 = None
 
 
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		| Muskrat Server Help Squatter
 
  
 Age:38
 Joined: Aug 24 2004
 Posts: 829
 Location: Swamp
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					|  Posted: Fri Jan 06, 2006 12:41 am     Post subject: |  |   |  |  
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				| Sure you put the command in the groupdef files? It looks like it should at least be doing something. |  |  
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		| Chambahs Power attack
 
  
 
 Joined: Jun 19 2005
 Posts: 820
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					|  Posted: Fri Jan 06, 2006 12:47 am     Post subject: |  |   |  |  
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				| everything is done in the confs, i attached, i did everything, all that good stuff lol |  |  
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		| Grelminar Creator of Asss
 
 
 Joined: Feb 26 2003
 Posts: 378
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		| Chambahs Power attack
 
  
 
 Joined: Jun 19 2005
 Posts: 820
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					|  Posted: Fri Jan 06, 2006 3:18 pm     Post subject: |  |   |  |  
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				| Thanks grel, although there were some p's places there should be and other tiny things. But on the way of fixing the module i realized there are great bugs. Like when your in game you can spec and the game will keep going. Another is you can ?startgame over and over. I tried to fix a number of these but they failed once again. Here is the new working but still buggy leader module. 
 
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#Leader by Chambahs
 #12-16-05
 #dec 29 2005 smong
 #Chambahs jan 06, bugs and ect.
 
 from asss import *
 
 chat = get_interface(I_CHAT)
 game = get_interface(I_GAME)
 
 def count_playing(arena):
 players = [ 0 ]
 def cb_count(p):
 if p.arena == arena and p.ship < SHIP_SPEC:
 players[0] += 1
 for_each_player(cb_count)
 return players[0]
 
 def c_start_game(cmd, params, p, targ):
 """\
 Module: <py> leader
 Min. players: 2
 Everyone starts as Shark, kill to get ship changed.
 First to make a kill in a Warbird wins.
 """
 players = count_playing(p.arena)
 
 if players >= 2:
 def cb_setship(i):
 if i.arena == p.arena and i.ship < SHIP_SPEC:
 game.SetShip(i, SHIP_SHARK)
 for_each_player(cb_setship)
 
 chat.SendArenaMessage(p.arena, "The Leader Game Has Started By: " + p.name + ", Begin Killing To Get Promoted. If You Are Killed You Will Get Demoted.")
 game.LockArena(p.arena, 0, 0, 0, 0)
 else:
 chat.SendArenaMessage(p.arena, "Not Enough Players, %d More Needed." % (2 - players))
 
 def kill(arena, killer, killed, bounty, flags, pts, green):
 # promote
 if killer.ship != SHIP_WARBIRD:
 game.SetShip(killer, killer.ship - 1)
 
 # check for game over
 players = count_playing(arena)
 
 if players < 2:
 arena.leader_killcb = None
 chat.SendArenaMessage(arena, "Game over. %s is the winner!" % killer.name)
 
 elif killer.ship == SHIP_WARBIRD:
 arena.leader_killcb = None
 chat.SendArenaMessage(arena, "Game over. %s is the winner!" % killer.name)
 
 # demote
 if killed.ship != SHIP_SHARK:
 game.SetShip(killed, killed.ship + 1)
 
 return pts, green
 
 def mm_attach(arena):
 arena.leader_killcb = reg_callback(CB_KILL, kill, arena)
 arena.leader_cmd1 = add_command("startgame", c_start_game, arena)
 arena.leader_cmd2 = add_command("stopgame", do_game_over, arena)
 
 def mm_detach(arena):
 arena.leader_killcb = None
 arena.leader_cmd1 = None
 arena.leader_cmd2 = None
 
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 Whoever wants to help work on it, be my guest.
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		| Cyan~Fire I'll count you!
 
  
 
 Age:37
 Gender:
  Joined: Jul 14 2003
 Posts: 4608
 Location: A Dream
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					|  Posted: Fri Jan 06, 2006 3:51 pm     Post subject: |  |   |  |  
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				| You want us to locate your bugs for you? _________________
 This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
 Wise men STILL seek Him.
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		| D1st0rt Miss Directed Wannabe
 
  
 Age:37
 Gender:
  Joined: Aug 31 2003
 Posts: 2247
 Location: Blacksburg, VA
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					|  Posted: Fri Jan 06, 2006 3:58 pm     Post subject: |  |   |  |  
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				| You haven't been on the bot chat very much have you, Cyan? _________________
 
   
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		| Chambahs Power attack
 
  
 
 Joined: Jun 19 2005
 Posts: 820
 Offline
 
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					|  Posted: Fri Jan 06, 2006 4:23 pm     Post subject: |  |   |  |  
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				| LIES, i know what my bugs are, i said specifically: 
 "Whoever wants to help work on it, be my guest."
 
 i didnt say: "I dont know whats wrong can you please find my bugs for me"
 
 I stated the bugs and said this is whats wrong with the module, if you want it...take it, if you dont, then dont mind this thread. So -READ- before you -POST- thank you very much.
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		| Cyan~Fire I'll count you!
 
  
 
 Age:37
 Gender:
  Joined: Jul 14 2003
 Posts: 4608
 Location: A Dream
 Offline
 
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					|  Posted: Fri Jan 06, 2006 10:53 pm     Post subject: |  |   |  |  
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				| Never, as far as I know, d1s. |  |  
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		| Smong Server Help Squatter
 
  
 Joined: 1043048991
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					|  Posted: Mon Jan 09, 2006 4:17 am     Post subject: |  |   |  |  
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				| I don't see a do_game_over function, you should try and write one. |  |  
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		| Chambahs Power attack
 
  
 
 Joined: Jun 19 2005
 Posts: 820
 Offline
 
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					|  Posted: Mon Jan 09, 2006 10:08 am     Post subject: |  |   |  |  
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				| i did smong, its just it didnt work and looked crappy so i deleted it |  |  
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