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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Sun Dec 25, 2005 11:07 pm Post subject: A Joystick, Keyboard, Mouse Controlled Bot. ( Just an Idea ) |
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Joystick Bot Idea. Mouse or Keyboard ^^
A Joystick Connected to the Computer.
The bot Controlled By Player With a Joystick.
Bot Loaded with it's own Graphics
Ship Graphics, Weapon Graphics, Plugins ^^
The bot Will Fire when you fire. Does whatever your ship does. ( just added that line ) This could just be for a new Ship Graphic and use ship1.bm2 weapon graphics.
Basically if this is possible then controlling the bot with a keyboard is possible.
You could probably also do this by making ship1.bm2 invisible by coloring it black. Then Attaching to the bot and Controlling Your player with Keyboard or Joystick. So if you have 8 Bots with their own Graphics and Plugins You could have 8 extra ships and Plugins to Enhance your Ship.
Also ship1.bm2 Can have it's own Graphics ^^ |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Dec 25, 2005 11:58 pm Post subject: |
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Can't you just load up another Continuum instead? _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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BDwinsAlt Agurus's Posse

Age:34 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Mon Dec 26, 2005 1:18 am Post subject: |
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Run as . |
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Kenta Newbie
Age:36 Gender: Joined: Dec 24 2005 Posts: 7 Location: Places Offline
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Posted: Mon Dec 26, 2005 4:22 am Post subject: |
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You know that's odd. ( Logged in as Kenta Not OutlawGene at the Moment)
I never knew you could Play 2 continuums at the same time with constant moving. That's kind of hard to do. Looking at both screens shooting at players at the same EXACT time.
Anyways this is simply a way to add on Extra Ships to the Shipset.
A bot having it's own Ship Graphic and Weapon Graphics Including
Plugins for Enhancements. Instead of 8 ships load 8 bots for 16 shipsets. |
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BDwinsAlt Agurus's Posse

Age:34 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Mon Dec 26, 2005 9:07 am Post subject: |
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MERVBot's !attach command will shoot with you  |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Mon Dec 26, 2005 10:30 am Post subject: |
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Let's do the reconfiguring let's make a custom bot let's make a custom plugin let's make custom c++ bot. ASSS Mabe. But ok. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Dec 26, 2005 12:06 pm Post subject: |
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You can't add more ships to the shipset. There's only room for 8 ships in Continuum, and no bot will let you get around that. |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Mon Dec 26, 2005 4:15 pm Post subject: |
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Aww Brain you just ruined the idea. Now I can't enjoy the thought ^^ |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Mon Dec 26, 2005 11:06 pm Post subject: |
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You could make an incredibly laggy one. |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Tue Dec 27, 2005 1:34 am Post subject: |
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I love you muskrat! |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Wed Dec 28, 2005 4:56 pm Post subject: |
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I really don't see where you are going with this idea.
At all. _________________
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Quan Chi2 Member of "Sexy Teenagers that Code" Group

Age:34 Gender: Joined: Mar 25 2005 Posts: 860 Location: NYC Offline
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Posted: Wed Dec 28, 2005 5:44 pm Post subject: |
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Wouldn't his idea mean a new client? |
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BDwinsAlt Agurus's Posse

Age:34 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Sun Jan 01, 2006 12:06 am Post subject: |
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I think ships have checks on both client and server side. So you could get a customly made continuum and run asss and it would work. No one has successfully made a better continuum then the one now  |
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Ikrti Guest
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Posted: Mon Jan 02, 2006 9:16 am Post subject: |
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Quote: | You can't add more ships to the shipset. There's only room for 8 ships in Continuum, and no bot will let you get around that. |
Actually, I believe if you manually edit your memory, you can change your ship to various other things like pieces of shrap or other weapons. A bot could probably do the whole "memory editing" thing a lot easier than it is to do with the Continuum client. |
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Quan Chi2 Member of "Sexy Teenagers that Code" Group

Age:34 Gender: Joined: Mar 25 2005 Posts: 860 Location: NYC Offline
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Posted: Mon Jan 02, 2006 10:27 am Post subject: |
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Other people wouldn't see it. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Mon Jan 02, 2006 11:37 am Post subject: |
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Quan is right in this case. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Mon Jan 02, 2006 3:25 pm Post subject: |
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actually, in ASSS i think its possible, you could multiclient, and on one of the clients, you can have a module follow a player with an image of a different shipset and everyone would be able to see...smong did it before in UT, and cyan i think i showed it to you also.. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Mon Jan 02, 2006 4:22 pm Post subject: |
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Yeah, but it's definitely not practical for normal gameplay. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Jan 02, 2006 10:52 pm Post subject: |
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I have my doubts about it working at all with one player. I'm not ready to accept that it worked without proof.
That aside, there's no way it would work with an arena of people using it. You'd tripple your bandwidth requirements at the very least, and the players would appear very jerky. |
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Tue Jan 03, 2006 12:16 pm Post subject: |
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Agreed with brain, it would be hectic in a zone with that going on. |
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