Author |
Message |
Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
|
Posted: Mon May 30, 2005 1:25 pm Post subject: |
 |
|
|
|
Cypher used v45 there, heh, maybe that's a difference between v45 and v46? I don't know, v38 was my latest.  |
|
Back to top |
|
 |
CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
|
|
Back to top |
|
 |
Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
|
Posted: Tue May 31, 2005 6:05 am Post subject: |
 |
|
|
|
Which version is this, Cypher?
Does the newest version show any difference? |
|
Back to top |
|
 |
CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
|
Posted: Tue May 31, 2005 1:12 pm Post subject: |
 |
|
|
|
It's build 46- the actual plugin src code I use is b45 - however, there is no major differences between these two builds. |
|
Back to top |
|
 |
Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
|
Posted: Wed Jun 01, 2005 4:41 am Post subject: |
 |
|
|
|
It seems like many "console" messages are leaking, the messages it puts in the console.
Maybe there's something wrong with that? |
|
Back to top |
|
 |
Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
|
|
Back to top |
|
 |
Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
|
Posted: Fri Jun 03, 2005 3:08 pm Post subject: |
 |
|
|
|
public/static objects are constructed when the app starts and destructed when the app stops. Whether or not the CRT debug functions correctly see this I don't know. _________________ 4,691 irradiated haggis! |
|
Back to top |
|
 |
Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
|
Posted: Fri Jun 03, 2005 5:07 pm Post subject: |
 |
|
|
|
I was just saying there is no memory leak detected in MERVBot's core by _CrtDumpMemoryLeaks(). But you have to make sure you call the _CrtDumpMemoryleaks(); after botDatabase was deconstructed, otherwise botDatabase will be seen as a memory leak by it, which it isn't because it will get deconstructed as soon as the main function returns. |
|
Back to top |
|
 |
CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
|
Posted: Fri Jun 03, 2005 6:54 pm Post subject: |
 |
|
|
|
Yeah, I guess that really makes sense. Ugg. Again I feel dumb. lol.  |
|
Back to top |
|
 |
|