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Server Help | ASSS Wiki (-1) | Shanky.com
awarp.dll
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Ag
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PostPosted: Mon Mar 14, 2005 8:03 am    Post subject: Reply to topic Reply with quote

SSCC just had a recycle seem that the plug will break every 27 days, can anyone fix this problem and upload a new one, or is there a fixed plugin out there?
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Night_Fox
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PostPosted: Mon Mar 14, 2005 9:25 am    Post subject: Reply to topic Reply with quote

Its that the reasons way it goes down?
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CypherJF
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PostPosted: Mon Mar 14, 2005 10:51 am    Post subject: Reply to topic Reply with quote

I brought it to TestTubes attention that the awarp system wasn't working on SSCC. I had previous discussions with him prior to this, when we were on SSCX - he told me the only solution he found was to reset the machine.

So far, that seems to be the ONLY solution presented at this time..
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CypherJF
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PostPosted: Mon Mar 14, 2005 11:41 am    Post subject: Reply to topic Reply with quote

Bak wrote:
it probably affects the cycling of the players when in spec... and therefore will prevent antiwarp from being detected properly


So in host.cpp:

void Host::spectateNext() {...

Uint32 time = getTime(); // GetTickCount essentially...

... }

void Host::spectate(Player *p) {...

Do you think changing Uint32 to DWORDs, in general?
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Bak
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PostPosted: Mon Mar 14, 2005 2:38 pm    Post subject: Reply to topic Reply with quote

DWORD = unsigned long = Uint32

I don't see how it would do it every 24 days though... the functions are all using unsigned so the wrap around would occur 49 days in. The problem must be somewhere else.

Something I found out that everyone else probably knows already is you need Misc:NoisySpectator=1 in MERVBot.ini for the bot to cycle when in spec, and it only cycles people whose packets it hasn't gotten in a while (so if everyone is close to one another it won't cycle.
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PostPosted: Mon Mar 14, 2005 4:15 pm    Post subject: Reply to topic Reply with quote

NoisySpectator is set to 1.
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PostPosted: Wed Mar 16, 2005 12:36 am    Post subject: Reply to topic Reply with quote

Any other comments, thoughts, feed back.

has anyone really taken a few spare minutes to look around to see if they find the issue?
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myke
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PostPosted: Wed Mar 16, 2005 1:26 am    Post subject: Reply to topic Reply with quote

send me the source and i will but i doubt i'll find anything lol
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PostPosted: Wed Mar 16, 2005 10:29 am    Post subject: Reply to topic Reply with quote

you can download the src yourself :X ... it'd be the merv core, ya know.
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Cyan~Fire
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PostPosted: Wed Mar 16, 2005 12:12 pm    Post subject: Reply to topic Reply with quote

The source to awarp.dll?
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PostPosted: Wed Mar 16, 2005 3:26 pm    Post subject: Reply to topic Reply with quote

Well considering it affects both awarp.dll and the awarp checking in the flag.dll, so i know it doesnt apply to any particular plugin.
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PostPosted: Wed Mar 16, 2005 5:50 pm    Post subject: Reply to topic Reply with quote

Not a particular plugin, but possibly a particular method.
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PostPosted: Wed Mar 16, 2005 8:04 pm    Post subject: Reply to topic Reply with quote

I doubt it, but here ya go:

http://explody.ssihosting.com/merv/awarp/awarp.zip

edit: that doesn't include src. hah. here it was slightly modified by me to turn on a LVZ a looooooong time ago




awarp src by k0zy moded by me.. meh

awarp-moded.zip - 7 KB
File downloaded or viewed 30 time(s)
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PostPosted: Wed Mar 16, 2005 8:20 pm    Post subject: Reply to topic Reply with quote

nm this
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ShortyMatt
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PostPosted: Wed Mar 16, 2005 11:18 pm    Post subject: Reply to topic Reply with quote

btw, you guys still using visual studio to make the codes for the plugins?
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PostPosted: Thu Mar 17, 2005 6:24 am    Post subject: Reply to topic Reply with quote

Yes. But it's not necessary. AFAIK, I've patched the src to work with Dev-C++.
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PostPosted: Thu Mar 17, 2005 6:23 pm    Post subject: Reply to topic Reply with quote

I use dev-cpp now
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Ag
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PostPosted: Fri Mar 18, 2005 8:07 am    Post subject: Reply to topic Reply with quote

Can anyone fix this error?
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PostPosted: Fri Mar 18, 2005 10:01 am    Post subject: Reply to topic Reply with quote

What's the actual problem and where is it?
I'm willing to fix it if found already, if not, I can probably try.
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PostPosted: Fri Mar 18, 2005 2:41 pm    Post subject: Reply to topic Reply with quote

I don't think anyone knows off the top of their heads...
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PostPosted: Sat Mar 26, 2005 5:06 pm    Post subject: Reply to topic Reply with quote

Any work/discovery?
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Solo Ace
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PostPosted: Sat Mar 26, 2005 5:13 pm    Post subject: Reply to topic Reply with quote

Not me! sa_tongue.gif
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Cyan~Fire
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PostPosted: Sat Mar 26, 2005 6:26 pm    Post subject: Reply to topic Reply with quote

catid wrote:
3/23/2005 17:10:26 imma look at that later tonight
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PostPosted: Sat Mar 26, 2005 7:14 pm    Post subject: Reply to topic Reply with quote

rotfl riiight icon_wink.gif
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Cyan~Fire
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PostPosted: Sun Mar 27, 2005 12:39 am    Post subject: Reply to topic Reply with quote

Well, it's not as if I said to him "There's a problem, fix it." I told him what function the problem is in, what the problem is, and how to fix it.
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