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Server Help | ASSS Wiki (-1) | Shanky.com
I finally learned how to use layers in photoshop o.O
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lp_street_soldier
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PostPosted: Fri Feb 25, 2005 5:06 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

I learn all my skillZ off Bak! MS PAINT OWNS.
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Cyan~Fire
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PostPosted: Fri Feb 25, 2005 5:15 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

I use MS PhotoEditor for screenshots, GIMP for everything else.
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-Smong-
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PostPosted: Fri Feb 25, 2005 5:28 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Gravitron wrote:
Also, ignored people show age (possibly gender as well) of those who post above them.
Not much of a crucial bug, but it's cosmetic (and an intriguing bug to solve).
I don't think you've seen this thread, but it has been seen before.
http://forums.minegoboom.com/viewtopic.php?t=3789
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Mr Ekted
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PostPosted: Fri Feb 25, 2005 5:39 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Gravitron wrote:
True Ekted, but I'm no artist, so it wouldn't help me much anyway probably.
Coding is worth learning, photoshop....nyah.


Photoshop is not about being an artist. It's about having the tools to do what you intend to do. Say you have an image, and you want to put something on top of it. You open the image on Paint, draw something on it. Ooops, it needs to be 10 pixels to the left. Start over, or major edit work. In Photoshop, slide the top layer 10 pixels. Done.

I have zero art skill, but I can use all the awesome features in Photoshop to create "techie" stuff as I need it. Even ignoring the layers aspects (which are huge), there are dozens of can't-live-without features like selection (arbitrary, not just rectangle/ellipse) and edits of selection area, grids, rulers, brushes, airbrushes, gradients, blurs, on and on, even a measure tool that's sure to confuse the hell out of Akai. icon_smile.gif
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Phyran
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PostPosted: Fri Feb 25, 2005 6:46 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

speaking of photoshop...do color tables/palettes matter in continuum?
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Mr Ekted
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PostPosted: Fri Feb 25, 2005 7:12 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

You can run Cont in any color depth your monitor supports. However if your make a zone with 24-bit graphics, players that run 8-bit color might see crap, and of course downloading any graphics will take 3x longer.

I believe SSME barfs if it tries to load an LVL file that is not 8-bit (or less than 256 colors) because LJC didn't use the OS functions to load the tileset; he loaded it manually expecting all the fields to be in "standard" places, which is really dumb.
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Phyran
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PostPosted: Fri Feb 25, 2005 7:36 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Mr Ekted wrote:
You can run Cont in any color depth your monitor supports. However if your make a zone with 24-bit graphics, players that run 8-bit color might see crap, and of course downloading any graphics will take 3x longer.

I believe SSME barfs if it tries to load an LVL file that is not 8-bit (or less than 256 colors) because LJC didn't use the OS functions to load the tileset; he loaded it manually expecting all the fields to be in "standard" places, which is really dumb.


i always make my final images usually in index mode (256) colors but do color palettes and tables really matter in photoshop for continuum?
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Mr Ekted
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PostPosted: Fri Feb 25, 2005 8:10 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

If Cont is run in 8-bit color it uses only the VIE palette. If you save your images as arbitrary 8-bit (eg best fit) they will likely look terrible when mapped to the VIE palette at load time.

A color palette and a color table are the same thing.
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Phyran
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PostPosted: Fri Feb 25, 2005 9:10 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

just checked my things in 8bit..a few color changed slightly....phew
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SuSE
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PostPosted: Fri Feb 25, 2005 10:01 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Mr Ekted wrote:
even a measure tool that's sure to confuse the hell out of Akai. icon_smile.gif
You're such an idiot. sa_tongue.gif
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Dr Brain
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PostPosted: Fri Feb 25, 2005 11:10 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

SuSE wrote:
[..]

You're such an idiot. sa_tongue.gif


He doesn't think a pixel is a measure of length. sa_tongue.gif
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Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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Cyan~Fire
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PostPosted: Sat Feb 26, 2005 12:41 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

Dr Brain wrote:

SuSE wrote:
You're such an idiot. sa_tongue.gif

He doesn't think a pixel is a measure of length. sa_tongue.gif

You guys are so silly. sa_tongue.gif
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Gravitron
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PostPosted: Sat Feb 26, 2005 3:48 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

Hey now, don't call LJC names.
He made that editor back in 96'/97'.
No one had an idea this is how the game ends up.
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Dr Brain
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PostPosted: Sat Feb 26, 2005 10:46 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

That's no excuse, grav.
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D1st0rt
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PostPosted: Sat Feb 26, 2005 10:59 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

Why would you save them to bmp when you can save them to png?
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