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Lvz person

 
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Assassin2684
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PostPosted: Wed Sep 22, 2004 7:26 pm    Post subject: Lvz person Reply to topic Reply with quote

Im looking for soemone to work with the lvz toolkit. I just need some sounds put in and some ships and i honestly cant get the lvz toolkit to work. I will offer the lvz that you make for me and maby like mod/smod/sysop, your choice. Please i really need this stuff done. If your willing to do this for me, just post and i will send the files i need put into lvz on here or just contact me on AIM (its eaiser). Thanks.
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SuSE
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PostPosted: Wed Sep 22, 2004 8:38 pm    Post subject: Reply to topic Reply with quote

just list which files you want to use and in what fashion and someone will show _you_ how to do it yourself
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Assassin2684
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PostPosted: Wed Sep 22, 2004 8:45 pm    Post subject: Reply to topic Reply with quote

I cant post the files here because they are to large for some reason. If anyone wants to know what the files are contact me on AIM.
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PostPosted: Wed Sep 22, 2004 10:00 pm    Post subject: Reply to topic Reply with quote

say something like:

"I have ship3.png and I want it to override the spider graphic, how do I do it?"
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Assassin2684
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PostPosted: Wed Sep 22, 2004 10:02 pm    Post subject: Reply to topic Reply with quote

O sorry lol, i got a ship set off of www.subspacedownloads.com and there is a filew in there called ships.bm2 and it has all the ships in one, how do i put it on there.
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SuSE
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PostPosted: Wed Sep 22, 2004 10:14 pm    Post subject: Reply to topic Reply with quote

download lvztoolkit.zip
extract wherever

rename ships.bm2 to ships.bmp

create a new text file, type this in it:
Quote:
outfile=nameOfYourChoice.ini

file=ships.bmp

save it as nameOfYourChoice.ini in the same directory as ships.bmp

run BuildLevel.exe (from lvztoolkit.zip) - select nameOfYourChoice.ini

this should create a .lvz file in same directory as .ini and .bmp (named as outfile= specifies)

move your whatever.lvz file to your Continuum directory (eg. C:\Program Files\Continuum)

go into your zone, into the arena you want the ship image to be used

(need sysop access for these next two steps)

send ?set misc:levelfiles=whatever.lvz

send *putfile whatever.lvz

...now re-enter your arena, download and see your new ships (may be a short delay while before server re-reads the sets and you can download)
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Assassin2684
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PostPosted: Thu Sep 23, 2004 4:22 pm    Post subject: Reply to topic Reply with quote

Ok i got everything except the ships.bmp and the Bulid level. I made a file and its says what you told me to put in it(i just copyed and pasted but changed the names). So when i go to the bulid level and go to the ships.bmp what do i clic on to use with the build level? Is it ships.ini or ships.bmp. If its ships.bmp it says this:ini file:missing paremeter outfile in <defult> section., then if i open the ships.ini it says:unable to open ships.bmp. SO what am i doing wroung? I dont get it. Please help.
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PostPosted: Thu Sep 23, 2004 7:15 pm    Post subject: Reply to topic Reply with quote

you want to run buildlevel on your .ini file

make sure the bmp and ini files are in the same folder
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ShortyMatt
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PostPosted: Thu Sep 23, 2004 7:18 pm    Post subject: Reply to topic Reply with quote

SuSE you need to make or get someone to make a sticky on how to make/input an lvz, cause you must type it 100 times a day
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Assassin2684
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PostPosted: Thu Sep 23, 2004 7:38 pm    Post subject: Reply to topic Reply with quote

Ya your right that would be a great sticky and helpful. O and thanks guys i will try it now, i will post here if theres a problem.
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CypherJF
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PostPosted: Thu Sep 23, 2004 8:28 pm    Post subject: Reply to topic Reply with quote

There is a website out there you can google for that explains LVZs...
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Assassin2684
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PostPosted: Thu Sep 23, 2004 9:29 pm    Post subject: Reply to topic Reply with quote

Ok i just found out what wasent working for me, Suse you got somthing wroung on that little explaination. For the Nameofyourchoice.ini ut should be Nameofyourchoice.lvz. I was lookign at the FAQ here amd it said that, then it made my .lvz for me. So thanks all.
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Cyan~Fire
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PostPosted: Thu Sep 23, 2004 9:40 pm    Post subject: Reply to topic Reply with quote

There's an example.ini in the lvztoolkit that explains this.
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Assassin2684
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PostPosted: Fri Sep 24, 2004 3:01 pm    Post subject: Reply to topic Reply with quote

Ok i just meed one more qustion. What suse said(but with my correction), can i do the same thing with wa2. Like insted of .bmp can i use .wa2 because i need to put some music on my zone. Thanks.
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Cyan~Fire
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PostPosted: Fri Sep 24, 2004 4:04 pm    Post subject: Reply to topic Reply with quote

Yes, you can use wav files. The '2' part of bm2 and wa2 is a failed project, you can just use bmp and wav.
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