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Zephyer Newbie
Age:36 Gender: Joined: Oct 06 2003 Posts: 14 Location: Earth :P Offline
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Posted: Thu Sep 02, 2004 8:39 pm Post subject: Need help with LVZ |
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I need alot of help :/
1.To make a sound a gun noise...
2.To make a backround....
And if you post, try to put it in a step format, I'm sorta dumb  _________________ Asv> i have a big gun
Asv> its an automatic +.-
BIG-GUNZ> in ur pants?
Asv> yah
Asv> lol
BIG-GUNZ> i have the power ball in my pants |
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Zephyer Newbie
Age:36 Gender: Joined: Oct 06 2003 Posts: 14 Location: Earth :P Offline
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Posted: Thu Sep 02, 2004 8:40 pm Post subject: |
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Eh, didnt see the LVZ section :/ |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Sep 02, 2004 9:02 pm Post subject: |
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You need help MAKING the files? OR do you need help MAKING the lvz?
Katie |
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Zephyer Newbie
Age:36 Gender: Joined: Oct 06 2003 Posts: 14 Location: Earth :P Offline
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Posted: Fri Sep 03, 2004 1:02 am Post subject: |
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Making the .LVZ, I just need to know how to turn PNG's and a Winamp file into a .LVZ file. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Sep 03, 2004 4:26 am Post subject: Re: Need help with LVZ |
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listen to the .wav files in Continuum\sound (you may want to make copies and rename their extensions to .wav) - find the one you want to replace, write down its filename
you need to make whatever sound file you want to use a .wav file with _that_ filename
your background image should not have any pixels darker than rgb(10,10,10) - anything darker than that is transparent in 8-bit color depth
download lvztoolkit
extract it to wherever you like
download tiledmajick
extract it to wherever you like
run TiledMajick.exe, input the width and height (in pixels) of the image you have chosen for your background, then click the "DO IT" button
open output.txt (created by tiledmajick)
ABOVE all the existing text in output.txt, ADD the following:
outfile=nameOfYourChoice.lvz
file=yourGunSoundWithAppropriateFileName.wav
file=yourBackgroundImage.png
[objectimages]
image0=yourBackgroundImage.png
[mapobjects] |
save this file as nameOfYourChoice.ini
make sure your .wav, .png and new .ini files are in the _same_ directory
run BuildLevel.exe (from lvztoolkit.zip)
when the box opens to find a file, find and select your .ini file
this should create a .lvz file (named as specified in the outfile=name.lvz line) in the same directory as the .ini, .wav and .png file
that's it
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if you have sysop access and need to know how to get the .lvz working in your zone...
put your whatever.lvz file into your main Continuum directory (eg. C:\Program Files\Continuum)
go into your zone - to the arena you want the .lvz to be used in
type *putfile whatever.lvz and then ?set misc:levelfiles=whatever.lvz
now re-enter the arena and you will download and be able to experience the new .lvz's stuff (may be a short delay before you can download, just wait or keep re-entering until it works - if it hasn't worked after a minute, it won't, you've done something wrong) |
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