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nmebase Newbie

Age:37 Gender: Joined: Jul 18 2004 Posts: 15 Location: Yep Offline
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Posted: Sun Jul 25, 2004 8:05 pm Post subject: shipset rotation problems |
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I'm making an asteroids arena, and the shipset is coming out funny. The file itself looks okay, but the in game ship is barely visible. Here's what I mean. _________________
[The Extension 'bm2' was deactivated by an board admin, therefore this Attachment is not displayed.]
This is an in-game view
asteroid ship.png - 1.24 KB
File downloaded or viewed 32 time(s)
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Picano2.0 Novice

Gender: Joined: Jan 11 2003 Posts: 80 Offline
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Posted: Sun Jul 25, 2004 8:12 pm Post subject: |
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Tried viewing it on a lower res? Maybe the thin lines just aren't being shown on higher ones. _________________ Catgirls aren't an obsession but a way of life!
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nmebase Newbie

Age:37 Gender: Joined: Jul 18 2004 Posts: 15 Location: Yep Offline
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Posted: Sun Jul 25, 2004 8:14 pm Post subject: |
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Doesnt change anything
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Picano2.0 Novice

Gender: Joined: Jan 11 2003 Posts: 80 Offline
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Posted: Sun Jul 25, 2004 8:18 pm Post subject: |
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Ooooh... I think I know now. Your callign it ships.bm2 BUT thats only for displaying all ships. You should have it as ship#.bm2 (or copy and paste till you have the equivalent of the 8 ships of ships.bm2)
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nmebase Newbie

Age:37 Gender: Joined: Jul 18 2004 Posts: 15 Location: Yep Offline
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Posted: Sun Jul 25, 2004 8:20 pm Post subject: |
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oh whoops...maybe i should try that ^^" [/doh]
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nmebase Newbie

Age:37 Gender: Joined: Jul 18 2004 Posts: 15 Location: Yep Offline
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Posted: Sun Jul 25, 2004 8:23 pm Post subject: |
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It works! Thanks
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Jul 26, 2004 8:39 am Post subject: |
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Go to subroids in TW, all the asteroid stuff is there already.
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