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JaqMs14
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PostPosted: Fri Jul 16, 2004 4:11 pm    Post subject: More tiles Reply to topic Reply with quote

Is it possible to use two tilesets on a map or is the only option is to use LVZ images?
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Slowking Man
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PostPosted: Fri Jul 16, 2004 4:36 pm    Post subject: Reply to topic Reply with quote

No. The tileset is (usually) embedded in the .lvl file. There's no way to use two, since the file format has no way to describe two different tilesets. You can combine tilesets, of course, so if there's just a few tiles you want, replace some unused tiles in your other tileset with those. I'm not an expert on the mechanics of SS file formats, though, so if it turns out I was just talking out of my ass, I'm sorry.
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PostPosted: Fri Jul 16, 2004 7:23 pm    Post subject: Reply to topic Reply with quote

use lvz, or make your own client to interperete your new file format
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CypherJF
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PostPosted: Fri Jul 16, 2004 8:40 pm    Post subject: Reply to topic Reply with quote

Ah true dat; 'cept I think subgame checks to make sure it's a valid map.

Ever try loading a blank map w/ default tileset, ie: a 0byte file. LOL...

All i wanted was a blank map w/ default tileset. icon_sad.gif LOL..
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D1st0rt
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PostPosted: Fri Jul 16, 2004 8:45 pm    Post subject: Reply to topic Reply with quote

Quote:
make your own client to interperete your new file format
LOL snuck that one in there nicely
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-Smong-
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PostPosted: Thu Jul 22, 2004 4:03 pm    Post subject: Reply to topic Reply with quote

Take the alphabet out of the tileset and use .lvz map objects for the text instead.
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