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JaqMs14 Guest
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Posted: Fri Jul 16, 2004 4:11 pm Post subject: More tiles |
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Is it possible to use two tilesets on a map or is the only option is to use LVZ images? |
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Slowking Man Novice

Age:37 Gender: Joined: Jul 10 2004 Posts: 68 Location: California, U.S.A. Offline
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Posted: Fri Jul 16, 2004 4:36 pm Post subject: |
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No. The tileset is (usually) embedded in the .lvl file. There's no way to use two, since the file format has no way to describe two different tilesets. You can combine tilesets, of course, so if there's just a few tiles you want, replace some unused tiles in your other tileset with those. I'm not an expert on the mechanics of SS file formats, though, so if it turns out I was just talking out of my ass, I'm sorry. _________________ NTC Shard Owner
Quote of the Week:
"It is better to light a single candle than to curse the darkness."
-Jewish saying
-Woody Allen |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Fri Jul 16, 2004 7:23 pm Post subject: |
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use lvz, or make your own client to interperete your new file format |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Fri Jul 16, 2004 8:40 pm Post subject: |
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Ah true dat; 'cept I think subgame checks to make sure it's a valid map.
Ever try loading a blank map w/ default tileset, ie: a 0byte file. LOL...
All i wanted was a blank map w/ default tileset. LOL.. _________________ Performance is often the art of cheating carefully. - James Gosling |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Fri Jul 16, 2004 8:45 pm Post subject: |
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Quote: | make your own client to interperete your new file format | LOL snuck that one in there nicely _________________
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-Smong- Guest
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Posted: Thu Jul 22, 2004 4:03 pm Post subject: |
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Take the alphabet out of the tileset and use .lvz map objects for the text instead. |
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