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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Jul 20, 2004 12:51 pm Post subject: Lag Question |
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[CypherJF] C: 200 Avg: 1550 L: 180 H: 5090 S2C: 0.6 C2S: 0.0 S2CW: -93.-6
How do the heck does a player (or me in this case ) get a - value. ? Or what is up w/ that thing -93.-6 o.o _________________ Performance is often the art of cheating carefully. - James Gosling |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Tue Jul 20, 2004 2:30 pm Post subject: |
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The server counts the # weapon packets it has sent you, and your client counts the # weapon packets it receives. The formula is then:
S2CW = (sent - recv) * 1000 / sent; |
If recv > sent, then S2CW goes negative. The code to display the percent is something like:
sprintf(buf, "...S2CW: %d.%d", s2cw / 10, s2cw % 10); |
How can recv > sent you ask? It's possible there's a bad router sending double packets. People who consistently get negative ploss seem to have their own router/firewalls, and when I have them try without it, the problem goes away. _________________ 4,691 irradiated haggis! |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Jul 20, 2004 3:43 pm Post subject: |
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Our ISP has been been acting very dumb, been having very huge S2Cs like 18+ recently; I've thought about calling them, but what am I going to say. "Oh this game Im playing is showing I have huge ploss". LOL.. I doubt they'd care :/ |
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