General Questions - objon/off/move packets Samapico - Wed Dec 23, 2009 1:17 pm Post subject: objon/off/move packets
I can't find any info on these incoming packets...
probably worth looking at TWCore's source as TW's bot makes extensive use of LVZ
Samapico - Wed Dec 23, 2009 1:58 pm Post subject:
Interesting... so if you have many mapobjects using the same objectID, it will move them all at once?
And did anyone ever experiment with screenobjects? Does this packet use the CLV1 or CLV2 format? i.e. could you change the reference coordinate of a screenobject on the fly with this packet?
That'd be interesting
D1st0rt - Mon Jan 04, 2010 7:26 pm Post subject:
I suspect you may have already found what you needed, but here it is anyway