LVZ/LVL Questions - Ini Files for Making LVZ Buoyancy - Mon Jul 03, 2006 9:46 pm Post subject: Ini Files for Making LVZ
These are my files I want to put into the lvz:
The map is called Hamtaro.
The grass.bmp is the background.
The welcomehamu.bmp is the image that appears infront of the screen for a few seconds when you enter the arena.
Please really need help. Its too hard for me >.<. If you correct the ini I might know whats the problem and I will know how to make an ini now!
Thanks,
Buoyancy
xsp0rtsfanx - Mon Jul 03, 2006 10:14 pm Post subject:
read the sticky. that helps out a lot and tells you exactly what you'll need to make the ini
Smong - Tue Jul 04, 2006 8:35 am Post subject:
You could try this too:
http://forums.minegoboom.com/viewtopic.php?t=2575Bak - Tue Jul 04, 2006 12:29 pm Post subject:
For the welcome image, you need to use a screenobject with the mode EnterArena.
For the background you need to use a program that can tile the mapobject across the entire map (or be prepared to do it by hand which will take a while). Popular ones that can do this are TileMagik and CLT.
For the override images, like the repel and such, those are easy. Just put them after the File= on seperate lines at the top of the file. So lilke:
just use .bmp
Spyed - Wed Jul 05, 2006 7:10 am Post subject:
What also to do is debuild another zones LVZs and see what they've typed, be sure to ignore the lines with ; at the start.
Maverick - Wed Jul 05, 2006 8:56 am Post subject:
Just use the example.ini from the lvztoolkit.zip