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Bot Questions - trapping the 'downgrade' event

Anonymous - Thu Jan 05, 2006 8:47 pm
Post subject: trapping the 'downgrade' event
Everyone has probably seen how when playing subspace, periodically you take damage or pick up a green that downgrades your ship.

A message displays briefly on your screen telling you that your ship has been downgraded and also alerting you to what was lost (i.e. proximity lost, recharge downgraded, etc.)

Is there a way to trap this event in a bot, so that when a downgrade occurs, a wav could be played for the user that the downgrade occurred for, or something similar?
dhall - Thu Jan 05, 2006 8:48 pm
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damn, forgot to login before I created this topic =P
Muskrat - Thu Jan 05, 2006 10:17 pm
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If the playerprize event in mervbot gets it then it will be pretty easy, not sure if it does though.
Cyan~Fire - Fri Jan 06, 2006 3:52 pm
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Yep, it's there. The prizes are negative for downgrades, by the way.
D1st0rt - Fri Jan 06, 2006 3:56 pm
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It fires a playerprize event on downgrade? I would think it would just update the item count on the next position packet.
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