Bot Questions - trapping the 'downgrade' event Anonymous - Thu Jan 05, 2006 8:47 pm Post subject: trapping the 'downgrade' event
Everyone has probably seen how when playing subspace, periodically you take damage or pick up a green that downgrades your ship.
A message displays briefly on your screen telling you that your ship has been downgraded and also alerting you to what was lost (i.e. proximity lost, recharge downgraded, etc.)
Is there a way to trap this event in a bot, so that when a downgrade occurs, a wav could be played for the user that the downgrade occurred for, or something similar?
dhall - Thu Jan 05, 2006 8:48 pm Post subject:
damn, forgot to login before I created this topic =P
Muskrat - Thu Jan 05, 2006 10:17 pm Post subject:
If the playerprize event in mervbot gets it then it will be pretty easy, not sure if it does though.
Cyan~Fire - Fri Jan 06, 2006 3:52 pm Post subject:
Yep, it's there. The prizes are negative for downgrades, by the way.
D1st0rt - Fri Jan 06, 2006 3:56 pm Post subject:
It fires a playerprize event on downgrade? I would think it would just update the item count on the next position packet.