This means @ radius=3 the ships can spawn up to 3 tiles away from the X Y point. the XY can be more than one tile large correct? So you could make a spawn arena 1 tile wide and 10 tiles long with a radius=0 and the ships would stay in your XY area. man my brain hurts
Cyan~Fire - Wed Aug 06, 2003 9:37 pm
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I don't think you get the settings.
Say you have a safe zone centered at 512,512 that has a minimum radius of 10 tiles.
That means you would make X and Y = 512, and radius 10.
In short, X and Y are the center of the spawning area and radius is the max random tiles they can spawn from the center point.
Hope I'm understandable.
Cyan~Fire
NastyRabbit - Wed Aug 06, 2003 9:54 pm
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O.K. That makes sense. Lets say I have a spawn area that is @ x=512 Y=500 thru 524 (can I do that?) Radius=0, wouldn't that mean the players could only spawn on that line. I am trying to make a spawn line. I don't know why i am trying to do that but I am.
Cyan~Fire - Thu Aug 07, 2003 5:48 pm
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Impossible to do in the cfg, cause you can't make 'thru' settings with X and Y. It has to be a point, not a range.
Workaround: put solid walls for [radius] tiles away from the spawn line.
SuSE - Thu Aug 07, 2003 5:51 pm
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or use a bot (see catid.sscentral.com)