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NastyRabbit Newbie

Joined: Aug 03 2003 Posts: 9 Offline
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Posted: Wed Aug 06, 2003 8:06 pm Post subject: Clarification on Spawn settings |
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I wrote: | Add a section lik this to your server.cfg.
Quote: | [Spawn]
Team0-X=508
Team0-Y=1006
Team0-Radius=1
Team1-X=522
Team1-Y=1006
Team1-Radius=1
Team2-X=508
Team2-Y=1020
Team2-Radius=1
Team3-X=522
Team3-Y=1020
Team3-Radius=1 |
Where "Team" means frequency, the coords are X&Y, and the radius is how many tiles out from the X,Y coordinate you want the players to be able to spawn from. (E.G., Radius=3 would allow ships to spawn at 3,2, & 1.) |
This means @ radius=3 the ships can spawn up to 3 tiles away from the X Y point. the XY can be more than one tile large correct? So you could make a spawn arena 1 tile wide and 10 tiles long with a radius=0 and the ships would stay in your XY area. man my brain hurts |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Aug 06, 2003 9:37 pm Post subject: |
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I don't think you get the settings.
Say you have a safe zone centered at 512,512 that has a minimum radius of 10 tiles.
That means you would make X and Y = 512, and radius 10.
In short, X and Y are the center of the spawning area and radius is the max random tiles they can spawn from the center point.
Hope I'm understandable.
Cyan~Fire _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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NastyRabbit Newbie

Joined: Aug 03 2003 Posts: 9 Offline
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Posted: Wed Aug 06, 2003 9:54 pm Post subject: |
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O.K. That makes sense. Lets say I have a spawn area that is @ x=512 Y=500 thru 524 (can I do that?) Radius=0, wouldn't that mean the players could only spawn on that line. I am trying to make a spawn line. I don't know why i am trying to do that but I am.  |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Aug 07, 2003 5:48 pm Post subject: |
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Impossible to do in the cfg, cause you can't make 'thru' settings with X and Y. It has to be a point, not a range.
Workaround: put solid walls for [radius] tiles away from the spawn line. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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