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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Mon May 19, 2003 3:54 pm Post subject: Independent Alive Time? |
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Is it possible to somehow make each ship have it's own specific bullet settings? Is it some sort of Ship1.lvz, Ship2.lvz, etc? |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Mon May 19, 2003 5:17 pm Post subject: |
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Alive time? Specific bullet settings? Ship#.lvz's? What exactly are you asking? Something like [Bullet] settings for each ships? If so, then no. You can only do what trench wars does, and make the different levels of L1 and L2 for the different energy damage levels. |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Mon May 19, 2003 7:12 pm Post subject: |
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hack ASSS (this will be my answer to all questions from now on) _________________ Signatures just seem so quaint. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon May 19, 2003 10:43 pm Post subject: |
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Macro that heli! _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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reel bad Seasoned Helper
Age:39 Gender: Joined: Dec 08 2002 Posts: 155 Location: MA Offline
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Posted: Tue May 20, 2003 6:39 pm Post subject: |
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Helicon wrote: | hack ASSS (this will be my answer to all questions from now on) |
i bet not, i bet it's client-side, too |
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