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tarzoon Newbie
Joined: May 15 2003 Posts: 3 Offline
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Posted: Mon May 19, 2003 8:24 am Post subject: fast paced zone |
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Hi, I want to set a fast paced zone.
What are the parameters to set ships with faster speed? |
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Picano2.0 Novice

Gender: Joined: Jan 11 2003 Posts: 80 Offline
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Posted: Mon May 19, 2003 9:46 am Post subject: |
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Speedy zone.... ahh i see.
Well since you didnt specify any 1 type of speed Ill list all I can remember.
I believe somewhere over 4000 (and below 32000) would be nice and fast for these
Just make sure to keep maximum above initial
Shipname:initial speed (self explanatory)
Shipname:maximum speed (self explanatory)
Shipname:initial thrust (fast turning)
Shipname:maximum thrust (fast turning)
For a shot a second (if you have good energy usage) 100 would work
Shipname:bombfiredelay (self explanatory)
Shipname:minefiredelay (self explanatory)
Shipname:bulletfiredelay (self explanatory)
Speed for these should be around the speed of the ships
Shipname:bulletspeed (self explanatory)
Shipname:bombspeed (self explanatory)
....(0 = No rotation, 400 = full rotation in 1 second)
Shipname:initialrotation (self explanatory)
Shipname:maximumrotation (self explanatory) |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon May 19, 2003 10:00 am Post subject: |
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800 is a FAST rotoation.
You NEVER EVER EVER EVER want to take your speed above 15000, and even that is kinda high. 4000 is probably about what you want to do.
For thrust, 200 should be the absolute maximum. A very nimbe ship would probably have a thrust of 100. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Mon May 19, 2003 12:40 pm Post subject: |
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If the speed is too high, ships go through walls...
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon May 19, 2003 1:28 pm Post subject: |
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...and the weapons too. |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Mon May 19, 2003 3:52 pm Post subject: |
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Cool.  |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Mon May 19, 2003 7:11 pm Post subject: |
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Dr Brain wrote: | 800 is a FAST rotoation.
You NEVER EVER EVER EVER want to take your speed above 15000, and even that is kinda high. 4000 is probably about what you want to do.
For thrust, 200 should be the absolute maximum. A very nimbe ship would probably have a thrust of 100. |
shove it mr hypertunnells _________________ Signatures just seem so quaint. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon May 19, 2003 7:47 pm Post subject: |
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ya but nothing is quite as annoying as uber rotation
going through walls is one thing, not being able to go the direction you want because the speed is too fast to predict is another |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon May 19, 2003 10:49 pm Post subject: |
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15k will not usually penetrate walls. ~32k is max.
Dr Hypertunnel |
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