will ASSS replace subgame completely? |
No, its too complicated for new users |
|
16% |
[ 2 ] |
Yes, its features will blow away subgame |
|
58% |
[ 7 ] |
Neither, it will remain a matter of preference |
|
25% |
[ 3 ] |
Factionalism: the subgamers and ASSSes will nuke it out for supremacy! |
|
0% |
[ 0 ] |
Doesn't matter: not enough developers will contribute to make a giant difference |
|
0% |
[ 0 ] |
|
Total Votes : 12 |
|
Author |
Message |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Sun Apr 06, 2003 8:53 pm Post maybe stupid Post subject: will ASSS replace subgame completely? |
 |
|
|
|
I have to ask, but admittedly: this is the dev board, and there will be severe bias. _________________ Signatures just seem so quaint. |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Sun Apr 06, 2003 10:23 pm Post maybe stupid Post subject: |
 |
|
|
|
I vote for the "once its done, subgame won't ever be updated again" option. |
|
Back to top |
|
 |
SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
|
Posted: Mon Apr 07, 2003 12:01 am Post maybe stupid Post subject: |
 |
|
|
|
I vote "Hell, no". It took even Snrrrub, master of all that is programmed, hours to get it to work right.
And C gives me gas  _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku" |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Mon Apr 07, 2003 10:25 am Post maybe stupid Post subject: |
 |
|
|
|
Maybe Snrrrub isn't master of all that is programmed. It only took me a short time to get it running on Linux.
There is nothing wrong with C. True, it's not as good as Java, but I would have to agree with Grel's resons for not using C++. I would use C++ for a project that will never have any significant ammount of other developers, but I'm not sure if I would on an open sourced project. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
|
Posted: Mon Apr 07, 2003 11:58 am Post maybe stupid Post subject: |
 |
|
|
|
Bah, you're all as illogical as Kirk  |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Mon Apr 07, 2003 4:11 pm Post maybe stupid Post subject: |
 |
|
|
|
i don't see how Snrrrub could find it so difficult... what was his time with subgame (without the prepackaged server.zip?) |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Mon Apr 07, 2003 10:43 pm Post maybe stupid Post subject: |
 |
|
|
|
Dr Brain wrote: | There is nothing wrong with C. True, it's not as good as Java |
Just wanted to quote this so he can't fix it later. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Tue Apr 08, 2003 10:03 am Post maybe stupid Post subject: |
 |
|
|
|
I'm talking about the language, not the speed (which everyone seems to think is a problem).
When it comes to speed, C and C++ blow standard Java away. |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Tue Apr 08, 2003 4:19 pm Post maybe stupid Post subject: |
 |
|
|
|
There are some problems speed-wise (though the JVM interpretation will be less and less of a problem as speeds go up) eventually i think VMs will become standard for commercial software (when Mikro$opht take s over) due to portability and the fact that writing something twice for +10% the profit is not nearly good enough in the digital age.
There are some projects currently working to create Natice-Code compilers, which seems like the best idea to me.
Modern (dream) Scenario:
User donloads the native compiler, downloads the program, it is compiled automatically and run in native (speedy) code
The nice thing about JAVA is it came after C++, and could look in hindsight at all the difficulties of that language. Built from the ground up with total library control by its makers, JAVA is easy to read, write, and use in many situations, that is why it "rocks" and is becoming a popular teaching language. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Tue Apr 08, 2003 4:35 pm Post maybe stupid Post subject: |
 |
|
|
|
There are already a few methods for compiling Java bytecodes into machine code. |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Tue Apr 08, 2003 7:21 pm Post maybe stupid Post subject: |
 |
|
|
|
i know, but they have problems, obviously because that wasn't what SUN had in mind... and some of them cuesta much dinero $$$. If you know of any good(free) examples that don't fit this stereotype, please link me. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Tue Apr 08, 2003 9:07 pm Post maybe stupid Post subject: |
 |
|
|
|
GCC has a Java compiler for one... |
|
Back to top |
|
 |
k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
|
Posted: Wed Apr 09, 2003 5:45 am Post maybe stupid Post subject: |
 |
|
|
|
Neway... i think yes...
(yay, 100 posts)
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
Posted: Wed Apr 09, 2003 3:57 pm Post maybe stupid Post subject: |
 |
|
|
|
Dr Brain wrote: | GCC has a Java compiler for one... |
Explain more please (too lazy to find out for myself plus this is in trash talk). I'm guessing it converts to assembly first then compiles it, right? |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Wed Apr 09, 2003 10:56 pm Post maybe stupid Post subject: |
 |
|
|
|
GCJ I think is what its called. It works like all the other compilers in the GCC compiler set. Takes a source file and makes a binary out of it. |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Thu Apr 10, 2003 4:07 pm Post maybe stupid Post subject: |
 |
|
|
|
it kills my little CPU, need more memory!!! Plus im not sure how it works with WIN... which is what I run. If SUN makes one, the world will change |
|
Back to top |
|
 |
Snidjer Newbie
Age:41 Gender: Joined: Jun 22 2003 Posts: 19 Location: Netherlands Offline
|
Posted: Mon Jun 23, 2003 8:58 pm Post maybe stupid Post subject: |
 |
|
|
|
I vote yes, if it is opened up to public development . People don't like closed-source by nature.
Nice Java quote.
Kind regards,
Devon H. O'Dell
sitetronics.com |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Mon Jun 23, 2003 10:42 pm Post maybe stupid Post subject: |
 |
|
|
|
it is opened to public dev... hence all the nice features |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Tue Jun 24, 2003 12:07 am Post maybe stupid Post subject: |
 |
|
|
|
The only thing closed source is the extra plugin for supporting security checksums (which are pretty public for the most part around, VIE wise) and continuum encryption. If you make a good mod of some code, or a good plugin, send it to either Grelminar or I, and we'll check it out, and probably put it into the root code, hence the Custom Code forum.
Want to know what to code? Find something that break, make a section work faster, or pick anything in the How To file thats somewhere in the source releases. |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Tue Jun 24, 2003 12:42 am Post maybe stupid Post subject: |
 |
|
|
|
^mixed your BBScript tags^
what is being up now... public projects for ASSS, just for my information? |
|
Back to top |
|
 |
Snidjer Newbie
Age:41 Gender: Joined: Jun 22 2003 Posts: 19 Location: Netherlands Offline
|
Posted: Tue Jun 24, 2003 2:13 am Post maybe stupid Post subject: |
 |
|
|
|
By opening, I am referring to the fact that the encryption modules are closed (which I don't understand), but also that it's relatively difficult to get developers for this kind of thing. Hence, if the project "opens up", it will be subject to more expansion. Obviously.
Kind regards,
Devon H. O'Dell
sitetronics.com |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Tue Jun 24, 2003 3:09 am Post maybe stupid Post subject: |
 |
|
|
|
Opening up the encryption means people can create packet filters. Since the game is heavily controlled client side, people can easily cheat then.
As for recommending a better P2P encryption, first you got to get Priitk to like it, which is beyond our control. He approved ASSS to be able to support continuum as long as we keep his code closed. |
|
Back to top |
|
 |
Snidjer Newbie
Age:41 Gender: Joined: Jun 22 2003 Posts: 19 Location: Netherlands Offline
|
Posted: Tue Jun 24, 2003 3:32 am Post maybe stupid Post subject: |
 |
|
|
|
What's wrong with a secure public key encryption algo? Closed source encryption by someone who's not a cryptanalyst is about as secure as a military base from 1880 would be today.
In any case. Disassemblers work on .so's as well.
By the way, when did I suggest a different method of encryption in the first place? |
|
Back to top |
|
 |
Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
|
Posted: Wed Jun 25, 2003 1:23 pm Post maybe stupid Post subject: |
 |
|
|
|
its all a mess. I still can't fathom a personality who would bother to write a packet filter for Continuum. you have to have a really twisted view of life to take it that seriously. Case-in-point: Half-Life (very popular and longstanding, based on - correct me - quake engine), doesn't it still support client-side hit detection??? Talk about security gap... and i'd say they have a bit larger population than SS, eh??? |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Wed Jun 25, 2003 3:00 pm Post maybe stupid Post subject: |
 |
|
|
|
Half-life has a huge cheater base. If i remember correctly, there are 2 or 3 well known cheat detection systems for it.
As for packet filters for continuum, even VIE had to deal with that when they were running the servers. Was even worse right around the time priitk got BanG going. Last season in Premier league, i think someone got booted from the league because they were attempting to filter position packets (since are unreliable and a standard size).
People would cheat at online pong vs a random person to make them feel better. |
|
Back to top |
|
 |
|