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SubGame on MultiHomed systems

 
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Admiral Kirk
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Age:42
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PostPosted: Sun Apr 06, 2003 5:40 pm    Post subject: SubGame on MultiHomed systems Reply to topic Reply with quote

Ill be running a SubGame on a system with 2 public IP addresses and one Private IP. I dont recall seeing anything in the server.ini that would specify which IP address the SubGame should report to the DirServers. Any ideas on this/past experience? Thanks.
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Dr Brain
Flip-flopping like a wind surfer


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PostPosted: Sun Apr 06, 2003 7:13 pm    Post subject: Reply to topic Reply with quote

I would imagine that it will use the default address (no clue as to which one is default). ASSS doesnt have this problem, as it lets you specify which IP to bind to.

I used to have 2 ethernet cards, and it would always change which was the default; it drove me nuts. Linux doesn't have this prob...
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Admiral Kirk
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Age:42
Gender:Gender:Male
Joined: Jan 25 2003
Posts: 3
Location: Manchester, NH
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PostPosted: Sun Apr 06, 2003 11:36 pm    Post subject: Reply to topic Reply with quote

All well and fine but ASSS is not quite ready for a production zone. Anyone have any idea how to prioritize which nic SubGame will bind to? Some of the SubGames need to run on one ip, and some need to run on the other, and none of them obviously can report the local. Any help appreciated. Thanks for the info Brain.
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Dr Brain
Flip-flopping like a wind surfer


Age:39
Gender:Gender:Male
Joined: Dec 01 2002
Posts: 3502
Location: Hyperspace
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PostPosted: Mon Apr 07, 2003 10:27 am    Post subject: Reply to topic Reply with quote

You could probably get all to go to one, but I think it's impossible at the moment with subgame2 to get some to go to one and some to another.
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