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problems with arenas

 
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1stStrike
Cute like a kitty


Joined: Dec 28 2002
Posts: 427
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PostPosted: Tue Apr 01, 2003 6:19 pm    Post subject: problems with arenas Reply to topic Reply with quote

yey more problems

[Arena]
ArenaMaxPlayers=40
ArenaDesiredPlayers=25
ArenaMinimumPlayers=1
SpawnKeepScores=1
MaxArenas=100
MaxArenasMemory=32000

Current arena settings. Here's the problem:

what would cause a zone to like..not have any arenas but the pub work? People type ?go blah and it just takes them back to pub. And when the pub fills up, it doesn't bring people to another pub so they can't play since the game is full.

The zone is currently running subgame13A.
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Gravitron
VIE Vet


Age:43
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Joined: Aug 02 2002
Posts: 993
Location: Israel
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PostPosted: Tue Apr 01, 2003 6:51 pm    Post subject: Reply to topic Reply with quote

Is [custome] ArenaMode set to 0 or 5? (set it to the other thing and try again icon_wink.gif)
Could be the subgame.
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1stStrike
Cute like a kitty


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PostPosted: Tue Apr 01, 2003 7:17 pm    Post subject: Reply to topic Reply with quote

it's set to 5
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


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PostPosted: Wed Apr 02, 2003 3:15 pm    Post subject: Reply to topic Reply with quote

Try increasing MaxArenasMemory. It maybe because your public arenas require so much memory allocated for it that it cannot support another private arena.
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VIE Vet


Age:43
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Joined: Aug 02 2002
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Location: Israel
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PostPosted: Wed Apr 02, 2003 3:39 pm    Post subject: Reply to topic Reply with quote

Well I had thought about it, given the default is 64000, but from my understanding it is marginally used.
Can a zone really suck up over 32MB ram?
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:42
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3615
Location: Las Vegas
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PostPosted: Wed Apr 02, 2003 9:01 pm    Post subject: Reply to topic Reply with quote

I believe because of continuum, it keeps the LVZ loaded into memory for each arena. It already keeped the lvl and the compressed lvl data in memory. If its a super-zone, it will suck up even more memory, with mass weapons, mass flags, balls, etc. Without being able to take a look at the zone's settings/map/lvz, its hard to say.

Do an output of *stat, or Task Manager's displaying of the memory the program is currently using.
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Doggeti
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PostPosted: Thu Apr 03, 2003 6:35 am    Post subject: Reply to topic Reply with quote

Isn't there a setting in server.cfg where you set if players can create new arenas? Perhaps it's set to 0
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