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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sat Apr 05, 2003 1:52 am Post subject: New Buildlevel LVZ Problem |
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Made .lvz
Setup .lvz
Uploaded .lvz
.lvz no work
Seriously...wtf is up with this new buildlevel. No image...not there, whooohoo.
My replacement wormhole .bm2 actually is used, but it won't use my additional .bmp.
It won't even debuild. Says:
"Could not correctly decompress data"
"Exiting from file D:\Workspace\WarperLvlMaker\BuildLevel\Main.cpp, line 173"
fyi - I don't know that much technical stuff about computers, but last I checked, I don't have a D drive...dunno what's up with that, could be some innocent thing I s'pose, but bottom line, NO WORKO EL BUILDLEVELO DE NEWO.
Anybody?
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sat Apr 05, 2003 2:26 am Post subject: |
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will try more alternate things tomorrow and see if I can figure out exactly what it doesn't like
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nosut4321 Newbie
Age:37 Gender: Joined: Mar 11 2003 Posts: 14 Offline
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Posted: Sat Apr 05, 2003 8:50 am Post subject: dunno |
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sry no one can help i am hurgry
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Sat Apr 05, 2003 1:14 pm Post subject: |
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The D: drive thing is the name of the source code file when the EXE was compiled.
And you of all people should know to post more details Like the .ini _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku"
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sat Apr 05, 2003 1:51 pm Post subject: |
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I of all people know that there is nothing wrong with my .ini
Going to screw around with it once I'm done doing forums and get back at it.
Please don't even post unless you've tried making a .lvz with an original animated .bmp in it with new buildlevel.
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sat Apr 05, 2003 2:02 pm Post subject: |
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Sorry, my bad. I should have included the older BuildLevel program with the lvztoolkit since .38 isn't truly public yet. Its in there now.. Download the older Buildlevel here.
As for the DebuildLevel, yes, that is the source file the program was built with. Its just a __FILE__ __LINE__ output for easier debugging when needed. What that shows is that you used the new 0.38 BuildLevel program, but used the 0.37 DeBuildLevel program to check it out. Just rebuild you lvz with older exe file, or use Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....'s LVZ Ini Editor.
Buildlevel for 0.37
BuildLevel (0.37).zip - 75.44 KB
File downloaded or viewed 29 time(s)
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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