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Protoman Novice
Age:35 Gender: Joined: Jun 16 2005 Posts: 34 Location: Canada Offline
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Posted: Thu Jun 22, 2006 11:56 pm Post maybe stupid Post subject: Subspace Code |
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What language is subspace coded in? |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Fri Jun 23, 2006 12:25 am Post maybe stupid Post subject: |
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C++ for the game code. I don't know the menu code, but I'm pretty sure its C as thats how Ekted likes it. |
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SpecShip Complete twat

Gender: Joined: Dec 17 2005 Posts: 514 Location: 8025 - Spec Freq Offline
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Posted: Fri Jun 23, 2006 1:53 am Post maybe stupid Post subject: |
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^ That's for continuum.
The VIE SubSpace client was entirely MS visual studio C++. _________________ Replacing yazour untill the whore returns.
"I could run a ss server on my car stereo!" -Xalimar
"Liberta tuit ma ex infernis" -Event Horizon
"I know too much about nothing." - Mine GO BOOM
"Hmm anyway, back to my kingdom hearts." - Chambahs |
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Fri Jun 23, 2006 8:49 am Post maybe stupid Post subject: |
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I thought some of the stuff in continuum was in asm? |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Fri Jun 23, 2006 11:08 am Post maybe stupid Post subject: |
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It's possible Priit directly ripped some stuff. But nobody knows. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Jun 23, 2006 11:45 am Post maybe stupid Post subject: |
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PriitK> Three can keep a secret, if two of them are dead. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Quan Chi2 Member of "Sexy Teenagers that Code" Group

Age:34 Gender: Joined: Mar 25 2005 Posts: 860 Location: NYC Offline
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Posted: Fri Jun 23, 2006 3:46 pm Post maybe stupid Post subject: |
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i kno3z wh47 $u)3$p@c3 was c00d3d iN HTML |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Fri Jun 23, 2006 5:48 pm Post maybe stupid Post subject: |
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Shut up, stupid. _________________ There are 7 user(s) ignoring me right now. |
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Protoman Novice
Age:35 Gender: Joined: Jun 16 2005 Posts: 34 Location: Canada Offline
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Posted: Fri Jun 23, 2006 6:37 pm Post maybe stupid Post subject: |
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It would be killer to have a zoom.
Like, make it appear, even if ones maximum resoulution was 1024x768 to make it look like they were using 1600x1200 by zooming out of the game. Or , zooming out from the maximum resolution of what is it? 2000 Something by 1600? Or if you are crazy enough , Zoom out all together to see the whole map and little ants scurrying across the screen fireing salt pebbles and chunks. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Fri Jun 23, 2006 10:04 pm Post maybe stupid Post subject: |
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I think the next client should be similar to Cosmic Rift in it's capability of zooming, auto-spawn turrets, meterioid showers, traiding posts, converting metal to cash or w/e. _________________ Performance is often the art of cheating carefully. - James Gosling |
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BDwinsAlt Agurus's Posse

Age:34 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Fri Jun 23, 2006 10:14 pm Post maybe stupid Post subject: |
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The next client needs to be very different but the same in many ways. More features, better quality, better graphics. One day If we can get an updated client continuum will rise. But if we keep delaying it more and more people will quit until there is no one left. Maybe hombing missles or something. |
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Yoink Novice
Joined: May 23 2006 Posts: 25 Offline
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Posted: Fri Jun 23, 2006 11:43 pm Post maybe stupid Post subject: |
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Is this turning into a "Bak, note this when you develop Discretion..." thread?
Because if so, it should be so that you reg. your user account, but aliases themselves are not registered. |
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BDwinsAlt Agurus's Posse

Age:34 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Sat Jun 24, 2006 3:59 am Post maybe stupid Post subject: |
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I didn't really understand that last post, but maybe make it so you have to activte your ss account by email when it's first created. It would be easier to alias and it would stop a bunch of noobs who constantly change thier name. |
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Doc Flabby Server Help Squatter

Joined: Feb 26 2006 Posts: 636 Offline
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Posted: Sat Jun 24, 2006 7:46 am Post maybe stupid Post subject: |
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for a pretty zoom, the ship models would need to be in 3d.
3d ships models and other objects. while keeping 2d perspective (top down) would make this game look visully alot more impressive. |
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Yoink Novice
Joined: May 23 2006 Posts: 25 Offline
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Posted: Sat Jun 24, 2006 11:51 am Post maybe stupid Post subject: |
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BDwinsAlt wrote: | I didn't really understand that last post, but maybe make it so you have to activte your ss account by email when it's first created. It would be easier to alias and it would stop a bunch of noobs who constantly change thier name. |
IF you constantly change your name you're not going to be anybody. I don't think aliases should be a commodity. |
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Doc Flabby Server Help Squatter

Joined: Feb 26 2006 Posts: 636 Offline
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Posted: Sat Jun 24, 2006 11:55 am Post maybe stupid Post subject: |
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i think aliases are a good thing. sometimes i just want to play and not be bothered by anyone. |
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SpecShip Complete twat

Gender: Joined: Dec 17 2005 Posts: 514 Location: 8025 - Spec Freq Offline
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Posted: Sat Jun 24, 2006 12:49 pm Post maybe stupid Post subject: |
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Not really.
Infact, from experience they'll just look worse.
Take Warcraft3 for example.
Or FPSes.
All you get from "3D" games is some crappy blocks wrapped by polygons...blah.
I prefer a top-down perspective RENDERING of a textured 3D model.
Because you can then take this like a simple bmp or something and put it in the game to play with (like Infantry and SubSpace were made).
So you still get a nice looking high quality GFX. |
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Sercit 99.5% Optimistic

Age:41 Gender: Joined: Sep 12 2003 Posts: 352 Offline
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Posted: Sat Jun 24, 2006 7:33 pm Post maybe stupid Post subject: |
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You're joking right? Sure if they aren't done properly, the graphics will look like shit, but we aren't looking at stellar graphics with SS as it is. |
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SpecShip Complete twat

Gender: Joined: Dec 17 2005 Posts: 514 Location: 8025 - Spec Freq Offline
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Posted: Sun Jun 25, 2006 3:33 am Post maybe stupid Post subject: |
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Juan's work is always stellar. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Jun 25, 2006 10:53 am Post maybe stupid Post subject: |
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I have to agree, I've always liked Juan's work in any game he's been on. |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Tue Jun 27, 2006 10:20 pm Post maybe stupid Post subject: |
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Three can keep a secret if two are dead... Hmm that may be true but this is still an old skool game. This sounds similar to the stupid korean who sat in front of his game system for 48 hours and died. So why do we worship prittk again? Oh because we have no motivation and lack neccessary confidence? We can't be as intelligent? I think as long as you don't make excuses for the task you have your head start. I tell my bro to learn whatever he can possible for his Gaming Career but no he won't listen but then I tell him this is your career. I leave out the dumbass.
Can't memorize the c++ book practice each page 20 times. Then code your own game as long as it's oldskool it's cool. _________________ SOMEONE ATE MY PASSWORD |
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Tue Jun 27, 2006 10:23 pm Post maybe stupid Post subject: |
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Outlaw, nobody worships priitk, and the only reason why people need him, is because he has the source code for continuum. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue Jun 27, 2006 11:17 pm Post maybe stupid Post subject: |
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He has a point. |
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SpecShip Complete twat

Gender: Joined: Dec 17 2005 Posts: 514 Location: 8025 - Spec Freq Offline
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Posted: Wed Jun 28, 2006 4:31 am Post maybe stupid Post subject: |
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"We"
Who are these we people you refer to?
I never needed nor worshipped Priit and never will. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Jun 28, 2006 11:56 am Post maybe stupid Post subject: |
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Chambahs wrote: | he has the source code for continuum. |
Assumption  |
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