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Hacking Challenge...kinda, need your help.

 
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SpecShip
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PostPosted: Sat May 13, 2006 1:01 am   Post maybe stupid    Post subject: Hacking Challenge...kinda, need your help. Reply to topic Reply with quote

Alright, so I have these DDS and TGA files from some game, I'm assuming textures, graphics, whatever.
For the life of me I can't find anything to crack them open.
I tried nvidia tools, plugins, whatever, nothing can view them, all says incorrect file format or something of the sort.
Only thing I hadn't tried is getting them to open in 3D studio max.
I think they might be encrypted.

So anyway, if anyone can break these eggs into an omlet for me, much appriciated.

http://www.theventer.com/Temp/TF01.EVS_
http://www.theventer.com/Temp/TF01.dds_
http://www.theventer.com/Temp/bTF01.tga_
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Muskrat
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PostPosted: Sat May 13, 2006 2:14 am   Post maybe stupid    Post subject: Re: Hacking Challenge...kinda, need your help. Reply to topic Reply with quote

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/dx9_graphics_reference_dds_file.asp wrote:

The DirectDraw Surface (.dds) file format is used to store textures and cubic environment maps, both with and without mipmap levels. This format can store uncompressed and compressed pixel formats, and is the preferred file format for storing DXTn compressed data. This file format is supported by the DirectX Texture tool(DirectX Texture Editor (dxtex.exe)), as well as some non-Microsoft tools, and by the D3DX library.


try http://msdn.microsoft.com/library/en-us/directx9_c/DirectX_Texture_Editor.asp
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wEaViL
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PostPosted: Sat May 13, 2006 3:50 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

http://farcry.filefront.com/file/Adobe_Photoshop_DDS_Plugin;37136

this is the plugin i use to edit dds files in photoshop... i think; the site i got mine from is down right now
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SpecShip*
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PostPosted: Sat May 13, 2006 4:03 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

GAWDZOINKS! 400MB!
Better get started.
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SpecShip
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PostPosted: Sat May 13, 2006 10:15 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

Well, just like I thought, the damn thing didn't work.
Way to waste hours upon hours d/l that shit.
I guess I could develop for DX now if I wanted...

So, once again, if anyone can hack out whatever compression (or possibly even encryption) is on these files, maybe make me an app to produce out the uncompressed stuff, much appriciated.
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Cyan~Fire
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PostPosted: Sat May 13, 2006 10:38 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

It's pretty obviously compressed. It's definitely not raw DEFLATE and, as far as I can tell, not zlib-wrapped either.
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SpecShip
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PostPosted: Sat May 13, 2006 11:19 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

I don't expect it to be any harder than hacking out the 8-bit or 16-bit compression method used for Infantry's files.

Decent hackers should be able to figure the sequence out and reverse it.

Sigh, I just want to be able to view the source files.
Now that I d/l all sorts of DDS viewers, all I need is the compression gone.
Custom Made Uncompress anyone? icon_wink.gif
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