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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Fri Dec 09, 2005 9:53 pm Post maybe stupid Post subject: Current Zone Development |
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Just like Mario Kart But President Kart Racing.
Race with A presidents head and face in your racing vehicle through streets with all kinds of weather conditions. Grab the greens on intersections and fire at one another. The Weapon Graphics will only be of mass destruction. You will be blocked off at the red yellow and green street lights until you can go but that doesn't mean you can't fire at eachother and if you are do it fast before the light turns green! There will only be but 4 greens at each intersection so make sure your the first one to get them. The presidents will be picked carefully to entertain you. The streets will be made up of each country in seperate arenas.
Recreation of Merc arenas made using Flash drawing tools.
Merc arenas me improved and with many new features. And a special side scroll arena using the afterburners overcoming gravity also preformed in the zone Toadball if any of you have ever been to it. The afterburner overcoming gravity allows a player to jump using tab. In this sidescroll arena there will be more sections to move to and from meaning more game space to play in! Although I am not quite sure of every detail of afterburners overcoming gravity so I will try my best to have the players run and jump.
Sequal of Warship Vs Mechs.
Fight with your own kind ( Ship ) on the same team get help from specific ships that can go on any frequency and are attachable. Protect your Ship Race at all costs and destroy all that prevent you from living. Play as a non attaching turret moving slowly shooting at high speeds and intensive damage. Grab a mecha and Swing your Sword and join the battle creating sparks when striked.Repelling with a sword reflection. Be the only ship thats a Warship fire like you have never before. Move with jet powered feet, Fire laser cannons, Become a pod repelling with over 500 repels and is attachable allowed on any freq. Move having your opponent fear of you flashing and fading in disturbing speeds through space. Launch through tubes to get to certain destinations, Fly through smoke flowing on your screen, enter the special arena on a planet covered with titanium metal and enter through the door to fight in a city full of death. Gravity in this zone has a strong possibility of being used and roof bots as well. |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sat Dec 10, 2005 4:33 pm Post maybe stupid Post subject: Re: Current Zone Development |
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OutlawGene wrote: | There will only be but 4 greens at each intersection so make sure your the first one to get them | How do you plan to always have exactly four greens in multiple specific locations?
OutlawGene wrote: | The afterburner overcoming gravity allows a player to jump using tab. In this sidescroll arena there will be more sections to move to and from meaning more game space to play in! Although I am not quite sure of every detail of afterburners overcoming gravity so I will try my best to have the players run and jump. | That's bomb thrust, the tab button is not for afterbuners in the default configuration.
OutlawGene wrote: | Fight with your own kind ( Ship ) on the same team get help from specific ships that can go on any frequency and are attachable. | I assume you're using a bot to implement these ship-team restrictions?
OutlawGene wrote: | Become a pod repelling with over 500 repels | You can only have 255 of an item at a time. _________________
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sat Dec 10, 2005 11:14 pm Post maybe stupid Post subject: Re: Current Zone Development |
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D1st0rt wrote: | [..]
You can only have 255 of an item at a time. |
Incorrect. Subgame can only give you upto 255 items before Continuum won't add anymore, but once you do *super, you start with much more items than 255. This is just a bug in how Continuum handles the first super-settings update. |
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Guest
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Posted: Sun Dec 11, 2005 2:22 am Post maybe stupid Post subject: |
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Kart racing go bye bye. And the completely new changes will be used for something else. The other two will come later on. Mech sequal first then the other. At the moment i'm figuring out things that haven't been done in continuum. I will most likely let out a complete list of things sometime.
Well it will all be shown on zones even the ideas already thought of. I'll make a readme.txt of all the ideas I came up. Then others can start creating maybe expanding the ideas or creating new ones from. |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Sun Dec 11, 2005 11:59 pm Post maybe stupid Post subject: |
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I didn't login AGAINNNN |
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Spyed Registered Spam Offender

Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Mon Dec 12, 2005 1:44 pm Post maybe stupid Post subject: |
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Got anymore ideas? |
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Agurus Server Help Squatter

Age:39 Gender: Joined: May 05 2004 Posts: 353 Location: SSCI Halo Offline
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Posted: Tue Dec 13, 2005 9:30 am Post maybe stupid Post subject: |
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How about something Subspace related? _________________ X-SSCI Halo CTF Administrator
"I used to do drugs. I still do, but I used to, too." |
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