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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Apr 19, 2003 1:57 pm Post maybe stupid Post subject: SSI Hyperspace |
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Hey Everyone!
I'm here to tell you about my zone, SSI Hyperspace. The zone has semi-super settings for faster game play than SVS, but it still retains balance between the ships. The zone is warzone flagging and center skimishes.
The biggest unique thing in the zone is the hypertunnels that connect the bases. The hypertunnels enable very high speed travel (WARNING: some cases of nausea have been reported ) . Hypertunnels are not unique to Hyperspace, but im pretty sure we are the only zone with them at the moment. We also have completely integrated them into the zone, something no other zone has done.
Some other things we have are a Warper Thingy and Matter Tranceiver Arrays. The Warper Thingy is located in the center safe zone, and displays a number corespoinding to where you will exit in the tunnels. The Warper Thingy is a fun way to get into the tunnels without having to fly through the chaos of the center fighting. The Matter Tranceiver Arrays are located in the tunnels and provide a convient way to get from one side of the map to another. There are currently 3 MTAs on the map.
Tonight, April 19, at 8:00 EST (GMT - 5) we will have a gathering in the zone. Bring your friends, squaddies, etc. Hopefully we will get enough people for everyone to get a good feel for the settings.
We also have a wide selection of subarenas, from the hippy heaven of ?go warp2, to the next generation of space travel found in ?go area2 (when the bot is there).
I hope you will come and check us out soon.
Sysop of SSI Hyperspace,
Dr Brain _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Sat Apr 19, 2003 3:26 pm Post maybe stupid Post subject: |
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i am the zone witch doctor. I have collected list of all your ips, thanks to the fact that MGB has awarded me moderatorship in the coding sections. Come, or ill unleash my primordial fury upon you all.
Thanks
-SSI Hyperspace Staff _________________ Signatures just seem so quaint. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Apr 19, 2003 5:49 pm Post maybe stupid Post subject: |
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Don't worry bout him folks. He is getting help. |
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Posted: Sun May 18, 2003 6:57 pm Post maybe stupid Post subject: |
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Quote: | Hey Everyone!
I'm here to tell you about my zone, SSI Hyperspace. The zone has semi-super settings for faster game play than SVS, but it still retains balance between the ships. The zone is warzone flagging and center skimishes.
The biggest unique thing in the zone is the hypertunnels that connect the bases. The hypertunnels enable very high speed travel (WARNING: some cases of nausea have been reported ) . Hypertunnels are not unique to Hyperspace, but im pretty sure we are the only zone with them at the moment. We also have completely integrated them into the zone, something no other zone has done.
Some other things we have are a Warper Thingy and Matter Tranceiver Arrays. The Warper Thingy is located in the center safe zone, and displays a number corespoinding to where you will exit in the tunnels. The Warper Thingy is a fun way to get into the tunnels without having to fly through the chaos of the center fighting. The Matter Tranceiver Arrays are located in the tunnels and provide a convient way to get from one side of the map to another. There are currently 3 MTAs on the map.
Tonight, April 19, at 8:00 EST (GMT - 5) we will have a gathering in the zone. Bring your friends, squaddies, etc. Hopefully we will get enough people for everyone to get a good feel for the settings.
We also have a wide selection of subarenas, from the hippy heaven of ?go warp2, to the next generation of space travel found in ?go area2 (when the bot is there).
I hope you will come and check us out soon.
Sysop of SSI Hyperspace,
Dr Brain |
i stopped readong all that because:
1) u said semi super. too many and too fast weapons means a lot of shooting and a lot of shooting usually means it takes a lot of time to kill... so not interested
2) the whole thing was too long
P/S: i like ur idea of warp tunnel thingies  |
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Picano2.0 Novice

Gender: Joined: Jan 11 2003 Posts: 80 Offline
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Posted: Sun May 18, 2003 8:22 pm Post maybe stupid Post subject: |
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Long time to kill? It only takes round 3 shots, which is about 30 secinds or less.... |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Sun May 18, 2003 9:32 pm Post maybe stupid Post subject: Help? I thought i was supposed to be DOING that |
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Dr Brain wrote: | Don't worry bout him folks. He is getting help. |
Yes, the overlord-like power you've awarded me as System Operator has proved fantastically therapeutic... |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun May 18, 2003 11:29 pm Post maybe stupid Post subject: |
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Glad to hear it--wait, is that sarcasm? You know sarcasm is one of those odd features of human humor I have not yet been able to grasp. Perhaps before I leave this planet, I will be able to understand it better. |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Mon May 19, 2003 7:10 pm Post maybe stupid Post subject: |
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of course you will, it always takes at least two trips for those travelling in metabolism-freeze-suspension to and from... |
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