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Posted: Fri Aug 19, 2005 3:25 pm Post maybe stupid Post subject: Everlasted - Zone currently in development |
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EverLasted
Note:When reading this know that there is a million things I did not say in here and a million things that are going to be in my zone in the future. Im simply giving an idea of what my zone is going to be like.
Note:My next updated thread will probably be a pre release of the zone
thread where it tells the date of when my zone will be out if I make a set date who knows . It probably will include a couple screenshots and some other cool stuff i'll think of when I decide that I'm going to make a pre release thread because the zone seems almost ready to go. It would probably be a matter of weeks to 1 month ti'l the zone would be online. That is what will be on the Pre Release Thread for Everlasted.
The zone really doesnt have a game to it I really didn't think one fit that I could think of but it may sstill put one in, in the future but it still will involve using teamwork or some way to defeat your enemy. The goal is to be the best you can be and become stronger than someone maybe you'll meet a rival that you'll come face to face battling and want to become better.Each time to die if you made an effort you can last longer the next time to help your team this means you have gained aquired an amount of skill. I try my best to balance the ship's out and there is a high chance that this zone will attract the players who want a challenge and not an easy zone. People who want to improve in other zone's may come to our zone because they need to get in the habit of focusing in their own zone that they play in because we do have a ship you need to get in the habit of focusing and intelligence. I"ll be making sure that theres barely anyways you can survive longer than 1 minute out there with a good population expecially a mass population so everyone will have to be with a teammate and cooporate which we will try our best provide an idea for the players to learn to solve these kinds of issues and this doesnt usually mean using staff commands and forcing you to participate theres really no need your team can just go without you sure they will be at a disadvantage but they'd blame you at the end.
To tell you the truth since naruto is one of my favorite anime's and one
of the hardest ways to live your life as a child probably the worst since
you could die. I thought I could put in some naruto ways of thinking
not only the naruto anime but the authors way of thinking also which
would represent different parts of my zone. Naruto way of thinking I put
in was how someone uses teamwork to win fights and that its reckless
to go out there on your own because you'll probably get killed depending
who you encounter.
I will tell you the explanation to my zone name. The zone name I dont think means anything I liked the word everlasting but not for a zone name so I thought of Everlasted and it seems cool and it may make it interesting. Even if my zone is not successful It will become successful and I will most likely work on it right away. Also no matter if there is a big population or small population it will always be in development because as some know I like to create zones maybe a little bit too much but even if I fail sometimes I still try. Until I do it then I can use that and try all new sorts of ideas in sub arenas no worries.
Sub Arenas: I have 1 that is being made by my friend and I will most likelybe the one to make the idea plan until I actually show her continuum alot so she understands that not every idea can go into continuum. Well She can start off the arena by her shipset which provides the theme and everything else that we need to know to make. Trying to get a hold of Deviant Art if I can so I can be cheaper than ever in making excellent
graphics and I met someone who may have it still probably scratched up but i'll fix this problem i'll have to its deviant art discontinued I doubt you'll even find it in japan where they made it.
Then we have another arena which is from one of my old favorite things I used to like when I was a kid. This may be a hard project even if it looks so small. But it will be a great arena. I think i'm going to have to make this one the not suitable for kids under 13. yeah definetly for the one above too .
For our map well I don't plan on having a full large map. I plan on having a fairly medium sized map or enough to fit my zones needs. And of course other areas on the map which I can just name them something interesting. This map consists of 3d possibly 2d isometric and 3d graphics along with 2nd. 3d animations and 3d Isometric animations which I will have to go easy on because of fps and trust me I don't want to. so I'll probably do some cool designs with some of the animations so I can limit it.
Beforehand strategy is important in going on missions to attack or just simply finding out information.
For the shipset heh This part I enjoyed making the roles and complications and everything about this one expecially my 1st ship which leads a very important role. No not role playing I mean its character like
what it does its abilities how you use it.
Well I most likely finished the ship 1 Role which i'll probably add things later. It appears to be an extremely hard ship to use it focuses on intelligence that you use with your brain and is very relied on by your teamates which sometimes can add stress also you need to get in the habit of focusing. You have alot of advantages but your advantages come with disadvantages so it makes it so you have to use your advantages and don't let the disadvantages come get you or use them but avoid them in the proccess. I think ship 1 is for people who want a challenge in continuum thats what I believe so it's keyword is challlenge and I also do
think ship 1 can help in other zones maybe not alot of things in them but some and in real life too.
Ship 2 I will need to put alot more thought in to balance all my ships and because ship 1 is so important I think what makes it so important and the others have to be in the way? Then I thought about power strength and speed and all the items and weapons they could have and what you could make out of those weapons and items.
Ship 3 I made this one because it's interesting and theres not much information on this at all that could help me so I just imagine the ship in my head and what I would want it to be like and what I think it would be
of course theres some pictures there about it which I could use which im interested in one of them.
Everything in my zone every role in a ship basically my whole zone it all
has to do with my zone in some way either the shipset or the way the zone works. Maybe i'd put something in their that looks like it has no
purpose of even being there but maybe it does maybe it does or I just
move things around time, to time so you never know where anything is
or maybe i'd feel like making something not happen on one thing which is good and something happen on the same thing somewheres else which is bad. In this zone I will find ways to make my zone very unpredictable for as long as I can keep it up. I mean tricks do get old but not the ones that can last forever. You'll probably ask me if I updated anything I'd say no
because I updated it so because your not supposed to know your supposed to find out yourself in a surprise it could be good meaning nothing happens or it could be bad where it effects your ship and you could happen to have 3 enemies right near you and just appear out of nowhere.
This is a zone alot of people are thinking hmm this really isn't the zone for me well thats probably because you have been playing easy zones well
maybe you should try something new and challenge yourself and of course your not going to be the very best in the game in the begining and
some people may be better than you but thats because they probably started before you. Theres no reason to whine it doesn't mean you'll never get to become better than them people have limitations on how good they get and how much they try or if they take breaks or just get better in a certain speed. I get better very slow slower than alot of people i could be playing a zone and be horrible at it for over 2 years.
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Fri Aug 19, 2005 3:29 pm Post maybe stupid Post subject: |
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Didn't even bothered to read it, will just say it sux and will never lift off.
Incase your zone idea was actually good, sorry, however the latter is still true.
Unless you can fit it into ASSS and then you might get hosting at SSX, since xalimar jerks off to unix. |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Fri Aug 19, 2005 3:33 pm Post maybe stupid Post subject: |
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..............I logged in ......maybe it had to do with when i opened up another link and read the rules to the forums....
meh if only outlawgene was on the topic title just my name >.< after
it says currently in development. Don't reply to this thread about me not logging on again please Mine go boom this is just an ugly habit lets leave it at that. My post was beautiful >sobs<
bah ok i figured it out mine go boom the solution you have to be a member to post....plus banned people can post with guest i've seen it.
anyways besides that I want to hear your comments on my zone development. I'm very interested on the future of this zone im making.
I'll be bringing in continuum people alot so you may just see someone happen to see not only population in continuum but i'm also going to bring people that will want to become zone creators and possibly more and who actually know stuff then all they need to know is continuum. And there are tons of places to do this I'll go to 100 maybe 200 maybe 300 I don't care I surfed the next for hours more than 2 weeks i mean probably a year for my lifetime how could this hurt. |
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