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Agurus Server Help Squatter

Age:39 Gender: Joined: May 05 2004 Posts: 353 Location: SSCI Halo Offline
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Posted: Sun Mar 27, 2005 4:28 pm Post maybe stupid Post subject: Halo-II Project. |
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Come to SSCC Halo CTF on April 16th, 2005. Be first to view the Halo-II Project for Halo CTF.
Halo CTF has been a strong growing zone for nearly a year now, from paper graphics to stunning 3D graphics. From SSZ to SSC. These have been all truly great successes in Halo CTF, and now there will be one final success. Listed below you will find all the new features that will revolutionize Halo once and for all. Halo will never be the same.
What you will experience will not be told, but you will have to come on April 16th, to find out! SO come to Halo on the 16th of Saturday to experience the new graphics(including a New form of CROUCHING)), and amazing new sound effects!
-Halo Staff
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sun Mar 27, 2005 4:30 pm Post maybe stupid Post subject: |
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Final success... as in after this you're shutting down? _________________
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sun Mar 27, 2005 4:34 pm Post maybe stupid Post subject: |
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They should try getting Halo on ASSS before they call this their "final" project.
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Agurus Server Help Squatter

Age:39 Gender: Joined: May 05 2004 Posts: 353 Location: SSCI Halo Offline
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Posted: Sun Mar 27, 2005 6:04 pm Post maybe stupid Post subject: |
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Distort do not make this a flame topic, dumbass
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1stStrike Cute like a kitty
Joined: Dec 28 2002 Posts: 427 Offline
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Posted: Sun Mar 27, 2005 6:12 pm Post maybe stupid Post subject: |
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Agurus wrote: | Distort do not make this a flame topic, dumbass |
Yes, because calling him a dumb ass is going to help the situation.
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EdTheInvincible Bumper? on!

Age:25 Joined: Apr 29 2004 Posts: 119 Location: Over There Offline
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Posted: Sun Mar 27, 2005 7:18 pm Post maybe stupid Post subject: |
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uhh Is that a deadline.. i dont like deadlines, they make me relaxed and lazy and do all the work in the last 2 days. _________________ Quidquid latine dictum sit, altum viditur.
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sun Mar 27, 2005 7:21 pm Post maybe stupid Post subject: |
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EdTheInvincible wrote: | uhh Is that a deadline.. i dont like deadlines, they make me relaxed and lazy and do all the work in the last 2 days. |
Let him do the worrying.
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sun Mar 27, 2005 8:15 pm Post maybe stupid Post subject: |
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How would you have interpreted final?
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sun Mar 27, 2005 8:23 pm Post maybe stupid Post subject: |
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Maybe after this he's leaving?
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Mon Mar 28, 2005 1:31 am Post maybe stupid Post subject: |
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EdTheInvincible wrote: | uhh Is that a deadline.. i dont like deadlines, they make me relaxed and lazy and do all the work in the last 2 days. |
At least that makes it get done.
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Assassin2684 Server Help Squatter

Age:34 Gender: Joined: Jul 27 2004 Posts: 990 Location: Florida Offline
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Posted: Mon Mar 28, 2005 8:53 am Post maybe stupid Post subject: |
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Hes a procrastinator
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Mon Mar 28, 2005 9:17 am Post maybe stupid Post subject: |
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How come Halo does major updates so quickly, and not wait a couple months before doing another one?
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newb Turds are yummy

Age:34 Gender: Joined: Mar 15 2005 Posts: 1267 Location: England Offline
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Posted: Mon Mar 28, 2005 10:41 am Post maybe stupid Post subject: |
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Purge+ wrote: | How come Halo does major updates so quickly, and not wait a couple months before doing another one? | Agurus - "DO IT NOW. GG LOLZ THX."
I believe Agurus calls his staff "his minions"
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Assassin2684 Server Help Squatter

Age:34 Gender: Joined: Jul 27 2004 Posts: 990 Location: Florida Offline
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Posted: Mon Mar 28, 2005 10:43 am Post maybe stupid Post subject: |
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lmao!!! O wow that was good i give it a thumbs up
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Mar 28, 2005 7:13 pm Post maybe stupid Post subject: |
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Don't misquote catbert.
And purge, where does it say it will be on subgame?
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Mon Mar 28, 2005 10:03 pm Post maybe stupid Post subject: |
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Well, the chances are that it will be on subgame unless Testtube will start hosting ASSS, and if they ever go to SSCX-A.
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Agurus Server Help Squatter

Age:39 Gender: Joined: May 05 2004 Posts: 353 Location: SSCI Halo Offline
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Posted: Mon Mar 28, 2005 10:14 pm Post maybe stupid Post subject: |
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ASSS chances happening are when MG converts to ASSS
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Mon Mar 28, 2005 10:25 pm Post maybe stupid Post subject: |
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So what server will they be going to if they convert?
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newb Turds are yummy

Age:34 Gender: Joined: Mar 15 2005 Posts: 1267 Location: England Offline
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Posted: Tue Mar 29, 2005 4:01 am Post maybe stupid Post subject: |
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Smong wrote: | Don't misquote catbert.
And purge, where does it say it will be on subgame? |
lol smong . I got the idea from that strip, but I didn't want to copy it entirely
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Thu Mar 31, 2005 3:45 am Post maybe stupid Post subject: Re: Halo-II Project. |
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Agurus wrote: | Come to SSCC Halo CTF on April 16th, 2005. Be first to view the Halo-II Project for Halo CTF.
What you will experience will not be told, but you will have to come on April 16th, to find out! SO come to Halo on the 16th of Saturday to experience the new graphics(including a New form of CROUCHING)), and amazing new sound effects!
-Halo Staff |
Agurus, why is the ugly Jackpot LVZ still there? You should really improve that (make it part of the energy board on the top right for example).
On another note, have you gotten the bots from Wormhole Surfer aswell? I would really like to take a look into them because it has some original things I haven't seen anywhere else (the bots under the two towers). _________________
Screenshot of the Jackpot LVZ
Jackpot.png - 54.27 KB
File downloaded or viewed 31 time(s)
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newb Turds are yummy

Age:34 Gender: Joined: Mar 15 2005 Posts: 1267 Location: England Offline
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Posted: Thu Mar 31, 2005 4:42 am Post maybe stupid Post subject: |
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Heh, you see Agurus, a suggestion! Why don't you take it in, and remove it eh?
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Thu Mar 31, 2005 6:02 pm Post maybe stupid Post subject: |
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Those bots were written by 50% using some code from catid
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Fri Apr 01, 2005 8:25 am Post maybe stupid Post subject: Re: Halo-II Project. |
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Maverick wrote: | [..]
Agurus, why is the ugly Jackpot LVZ still there? You should really improve that (make it part of the energy board on the top right for example).
On another note, have you gotten the bots from Wormhole Surfer aswell? I would really like to take a look into them because it has some original things I haven't seen anywhere else (the bots under the two towers). |
?
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Dark Clouds+ Novice

Age:40 Gender: Joined: Feb 16 2005 Posts: 35 Offline
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Posted: Sat Apr 02, 2005 6:17 pm Post maybe stupid Post subject: |
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As a matter of fact, we are currently innovating a new jackpot lvz so that it can be available by the 16th of April. _________________ SSCC Halo CTF System Operator
SSCC Halo CTF Forums
http://s4.invisionfree.com/Halo_CTF/
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psyphi Guest
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Posted: Sun Apr 03, 2005 3:46 am Post maybe stupid Post subject: |
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If you make it part of the energy board then the shield image and #'s would overlay it as it did in GW. Perhaps make it so you can toggle it like mine is. So if the graphic bothers someone like it does Maverick they could just turn it off.
Check it out in SSCI Battle Field 2 use following command.
!jackpot off
and no you can't have it we had to code it so you code it you wouldn't give me your jp disp plugin so make your own like you guys made me.
Now copy me like everyone else will end up doing!
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