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Dvondrake Guest
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Posted: Wed Feb 16, 2005 6:14 pm Post subject: getting started? |
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Hi,
I don't know how to get started, and the readme/guide doesn't help at all.
I'm using the linux version and I plan to run it on my ssh server.
Thanks,
Dvon |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Dvondrake Guest
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Posted: Wed Feb 16, 2005 6:57 pm Post subject: |
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Ah, thanks.
But where do i specify where the .lvz files are, and where do they go?? |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Wed Feb 16, 2005 8:36 pm Post subject: |
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in the settings for each arena (misc:levelfiles) just like on subgame. Put them in the same directory as the maps (maps/) |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Thu Feb 17, 2005 5:50 pm Post subject: |
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Just a side-note.
What do you mean by letting it run on your SSH server?
You want to leave a terminal open with ASSS running in it?
You should let it fork into background, unless you're debugging.
SSH clients should, on "public" servers (systems which have the SSHd reachable from the internet), be disconnected by the SSHd after a timeout of several minutes for security.
On the other hand, if your SSH client connection dies, the ASSS server dies with it too. |
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Dvondrake Guest
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Posted: Thu Feb 17, 2005 6:15 pm Post subject: |
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Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed.
I'll be ok security wise, I already run a lot of servers.
And that works, thanks.
But how would I convert my old subgame arena config files into asss arena config files?
Thanks,
Dvon |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Thu Feb 17, 2005 6:38 pm Post subject: |
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Dvondrake wrote: | Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed. |
Should learn yourself some screen. |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Thu Feb 17, 2005 7:13 pm Post subject: |
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Dvondrake wrote: | Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed. |
Not really.
Dvondrake wrote: | I'll be ok security wise, I already run a lot of servers. |
What I said wasn't about security issues, I was just saying that, because of security, SSH clients get timed out after a few minutes.
Also, running "a lot of servers" doesn't make your setups "secure".
I believe there's a Subgame-to-ASSS-ship-configuration-file-format-converter on Splody's website. |
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-Smong- Guest
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Posted: Fri Feb 18, 2005 4:33 am Post subject: |
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No .cfg to .conf conversion is required, just rename to arena.conf and add General:Map=... at the top. Explody's 'convertor' just splits your .cfg into lots of files. My 'convertor' scans the .cfg and adds the extra settings to make it behave the same as subgame (flag/ball spawns, attach modules). |
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Dvondrake Guest
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Posted: Fri Feb 18, 2005 6:48 pm Post subject: |
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Works great on my Windows ASSS server, though not on mt Linux through SSH.
I try to run it, though I get this error:
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No 'bin' directory found, attempting to locate one.
Made link from 'bin' to '.'.
asss 1.3.5 built at Jan 8 2005 17:08:49
Loading modules...
Unrecoverable error (5): Error in modules.conf: Can't open file 'conf/modules.conf' for reading
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Thanks for helping y'all, it's been perfect till I tried it on my linux.  |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Fri Feb 18, 2005 7:27 pm Post subject: |
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Run it using ./bin/asss, don't run it from the bin directory. |
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Dvondrake Guest
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Posted: Fri Feb 18, 2005 7:46 pm Post subject: |
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Ah, well it goes a bit further now, but still crashes.
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asss 1.3.5 built at Jan 8 2005 17:08:49
Loading modules...
I <cmod> loading C module 'unixsignal' from 'internal'
I <cmod> loading C module 'deadlock' from 'internal'
I <cmod> loading C module 'prng' from 'internal'
I <cmod> loading C module 'logman' from 'internal'
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Traceback (most recent call last):
File "<string>", line 1, in ?
ImportError: No module named os
ImportError: No module named cPickle
ImportError: No module named exec
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Fri Feb 18, 2005 11:07 pm Post subject: |
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Your linux box doesn't have python 2.3 installed in the standard location. That's not a big loss, though, since most python modules don't require that all of python be installed. Try commenting out "<py> exec" from modules.conf. |
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Dvondrake Guest
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Posted: Sat Feb 19, 2005 12:48 am Post subject: |
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Well, I don't even have python on my linux box. Any way to get rid of the python features completely with asss? |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Feb 19, 2005 12:52 am Post subject: |
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Comment out pymod and the python modules. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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