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Server Help | ASSS Wiki (0) | Shanky.com
getting started?

 
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Dvondrake
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PostPosted: Wed Feb 16, 2005 6:14 pm    Post subject: getting started? Reply to topic Reply with quote

Hi,

I don't know how to get started, and the readme/guide doesn't help at all.
I'm using the linux version and I plan to run it on my ssh server.

Thanks,
Dvon
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PostPosted: Wed Feb 16, 2005 6:36 pm    Post subject: Reply to topic Reply with quote

In general, you can try looking through the ASSS wiki (wiki.minegoboom.com) for questions about ASSS.

Try this one to start up your server:
http://wiki.minegoboom.com/index.php/Server_Setup
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Dvondrake
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PostPosted: Wed Feb 16, 2005 6:57 pm    Post subject: Reply to topic Reply with quote

Ah, thanks.
But where do i specify where the .lvz files are, and where do they go??
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PostPosted: Wed Feb 16, 2005 8:36 pm    Post subject: Reply to topic Reply with quote

in the settings for each arena (misc:levelfiles) just like on subgame. Put them in the same directory as the maps (maps/)
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PostPosted: Thu Feb 17, 2005 5:50 pm    Post subject: Reply to topic Reply with quote

Just a side-note. icon_smile.gif

What do you mean by letting it run on your SSH server?
You want to leave a terminal open with ASSS running in it?
You should let it fork into background, unless you're debugging.

SSH clients should, on "public" servers (systems which have the SSHd reachable from the internet), be disconnected by the SSHd after a timeout of several minutes for security.
On the other hand, if your SSH client connection dies, the ASSS server dies with it too.
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Dvondrake
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PostPosted: Thu Feb 17, 2005 6:15 pm    Post subject: Reply to topic Reply with quote

Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed.

I'll be ok security wise, I already run a lot of servers. icon_smile.gif

And that works, thanks. biggrin.gif
But how would I convert my old subgame arena config files into asss arena config files?

Thanks,
Dvon
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PostPosted: Thu Feb 17, 2005 6:38 pm    Post subject: Reply to topic Reply with quote

Dvondrake wrote:
Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed.

Should learn yourself some screen.
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Solo Ace
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PostPosted: Thu Feb 17, 2005 7:13 pm    Post subject: Reply to topic Reply with quote

Dvondrake wrote:
Like, openning up putty and running the command with a ./ so it'll stay on when my putty terminal is closed.

Not really.

Dvondrake wrote:
I'll be ok security wise, I already run a lot of servers.

What I said wasn't about security issues, I was just saying that, because of security, SSH clients get timed out after a few minutes.
Also, running "a lot of servers" doesn't make your setups "secure".

I believe there's a Subgame-to-ASSS-ship-configuration-file-format-converter on Splody's website.
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-Smong-
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PostPosted: Fri Feb 18, 2005 4:33 am    Post subject: Reply to topic Reply with quote

No .cfg to .conf conversion is required, just rename to arena.conf and add General:Map=... at the top. Explody's 'convertor' just splits your .cfg into lots of files. My 'convertor' scans the .cfg and adds the extra settings to make it behave the same as subgame (flag/ball spawns, attach modules).
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Dvondrake
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PostPosted: Fri Feb 18, 2005 6:48 pm    Post subject: Reply to topic Reply with quote

Works great on my Windows ASSS server, though not on mt Linux through SSH.
I try to run it, though I get this error:
Quote:

No 'bin' directory found, attempting to locate one.
Made link from 'bin' to '.'.
asss 1.3.5 built at Jan 8 2005 17:08:49
Loading modules...
Unrecoverable error (5): Error in modules.conf: Can't open file 'conf/modules.conf' for reading

Thanks for helping y'all, it's been perfect till I tried it on my linux. tongue.gif
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Solo Ace
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PostPosted: Fri Feb 18, 2005 7:27 pm    Post subject: Reply to topic Reply with quote

Run it using ./bin/asss, don't run it from the bin directory.
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Dvondrake
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PostPosted: Fri Feb 18, 2005 7:46 pm    Post subject: Reply to topic Reply with quote

Ah, well it goes a bit further now, but still crashes.

Quote:

asss 1.3.5 built at Jan 8 2005 17:08:49
Loading modules...
I <cmod> loading C module 'unixsignal' from 'internal'
I <cmod> loading C module 'deadlock' from 'internal'
I <cmod> loading C module 'prng' from 'internal'
I <cmod> loading C module 'logman' from 'internal'
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Traceback (most recent call last):
File "<string>", line 1, in ?
ImportError: No module named os
ImportError: No module named cPickle
ImportError: No module named exec
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Grelminar
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PostPosted: Fri Feb 18, 2005 11:07 pm    Post subject: Reply to topic Reply with quote

Your linux box doesn't have python 2.3 installed in the standard location. That's not a big loss, though, since most python modules don't require that all of python be installed. Try commenting out "<py> exec" from modules.conf.
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Dvondrake
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PostPosted: Sat Feb 19, 2005 12:48 am    Post subject: Reply to topic Reply with quote

Well, I don't even have python on my linux box. Any way to get rid of the python features completely with asss?
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Dr Brain
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PostPosted: Sat Feb 19, 2005 12:52 am    Post subject: Reply to topic Reply with quote

Comment out pymod and the python modules.
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