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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Aug 29, 2004 12:51 am Post subject: Question about small maps... |
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I have a micro-machine sub-arena in my zone. Even with small ships, low speed and slow bullets... I get very low FPS. I've attached my map... could someone tell me how I could fix it? Or what a no-no with the map is that's causing the FPS to hang so much?
Katie
Subarena.lvl - 80.4 KB
LVL Preview: Full Size - Half Size
File downloaded or viewed 22 time(s)
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Sun Aug 29, 2004 1:29 am Post subject: |
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| I'm betting you have a tiled background done via LVZs? If so, I think I've found your FPS problem.
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Sun Aug 29, 2004 1:30 am Post subject: |
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| dont think its the map lol
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Aug 29, 2004 11:48 am Post subject: |
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I haven't done anything with lvz's in the subarena except for the ships.
Katie
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Deadly Seasoned Helper
Age:35 Gender: Joined: Oct 15 2003 Posts: 148 Location: Ontario Canada Offline
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Posted: Sun Aug 29, 2004 5:16 pm Post subject: |
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why would u even think a SMALL MAP of all things would make a bad fps? maybe its the tiles (doubt)? the ships? take out the ships and see if its fixed _________________ Known as DeadlySoldier!! in-game..
http://deadly.sscentral.com -- My Bots
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Aug 29, 2004 5:24 pm Post subject: |
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You obviously didn't look at the map then. It is a small map, but that wasn't why I thought the FPS is bad; the small area that the whole map is played on has densely packed tiles in it, and that's why I believe the FPS is bad.
Katie
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Sun Aug 29, 2004 7:48 pm Post subject: |
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Well, test and see if its the map. Change the map to some other known good one, and see how your FPS do.
Katie
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Aug 29, 2004 8:18 pm Post subject: |
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| Mine GO BOOM wrote: |
Katie |
Ummm... errr... huh? Well I guess I should just rephrase the question, since I know that it's the map-tile density (and have from the start). Is there a way to get my FPS up again even though I have this dense map?
The real Katie
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D1st0rt Miss Directed Wannabe

Age:38 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Mon Aug 30, 2004 11:22 am Post subject: |
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I think if you replace some of the tiles with mapobjects, like the road for example, your fps will get better. _________________
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Mon Aug 30, 2004 12:39 pm Post subject: |
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1 big img lvz > small tile size img lvz in large numbers
in terms of fps
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Mon Aug 30, 2004 3:20 pm Post subject: |
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Actually, a couple of medium sized images work better than one large one. By medium, I mean like 600x600 size.
The semi-fake Katie
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