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Mapper/Tiler/Staff Needed

 
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blackmoon
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PostPosted: Sun Jul 04, 2004 7:46 am   Post maybe stupid    Post subject: Mapper/Tiler/Staff Needed Reply to topic Reply with quote

I am making a new zone, Ultimate Games. Currently I am using a map and tileset from another zone on my server for ship/server settings purposes only!

Go to www.blackmoonskeep.net/ultimate_games to get IP/Port info. Once in the zone, type ?go oldpublic to see what I have gotten started. I am in a rehab hospital for an accident, so I don't have much time to try and map, but I still try. I am using another zone's tileset at the moment so I can build the layout of my map.

I need a mapper:
assist in overall layout of map
assist in base design
assist in map object design

I need a tiler:
assist in creating a new tileset. I will re-do the map with the new tileset so I do not get accused of stealing another zone's tileset when my zone is uploaded to a host.

So you can see, you needn't do everything to get some access. Quantity of what you are requested to do can be discussed with me ingame as Blackmoon 2.0.

Mappers and Tilers will be given SMOD access as compensation for their assistance. Post here, PM here, email me, or post on UG's website. Thanks!!!!
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Last edited by blackmoon on Mon Jul 05, 2004 10:27 am, edited 1 time in total
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CypherJF
I gargle nitroglycerin


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PostPosted: Sun Jul 04, 2004 4:47 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

As I believe it was Ekted that wrote, good map makers != good staff; and vice versa.
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D1st0rt
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PostPosted: Mon Jul 05, 2004 8:25 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

that was good coders != good sysops
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Bak
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PostPosted: Mon Jul 05, 2004 8:54 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

and that was where != meant not necessarily... so ekted pretty much didn't say anything at all
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D1st0rt
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PostPosted: Tue Jul 06, 2004 8:16 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

He was just saying that if you're good at one thing, you aren't automatically good at another.
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PostPosted: Tue Jul 06, 2004 12:51 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

then again, if you're willing to spend hours coding / mapping / tilesetting you're probably more likely to be a responsible moderator. You're not gonna go around banning everyone because you want them to appriciate your creation.

Plus you dont see many 10 year olds coding, so having a coder as a sysop may be an indication that he's got a better chance of being mature.
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