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KrynetiX Seasoned Helper

Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Sun Apr 18, 2004 2:18 pm Post subject: Not showing up on download list. |
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My asss zone isnt showing up.
Can someone please show me an example .conf
thanks |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Apr 18, 2004 7:03 pm Post subject: |
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they need a server help site for ASSS, how to setup, how to create modules for it, etc. etc... _________________ Performance is often the art of cheating carefully. - James Gosling |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sun Apr 18, 2004 7:22 pm Post subject: |
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CypherJF wrote: | they need a server help site for ASSS, how to setup, how to create modules for it, etc. etc... |
I was working on it before, but the problem was that the way it worked changed every other week. School took priority for myself, so I was never able to keep up to ever start it up again. I opened up the forums for ASSS hoping someone else who would be able to keep up would appear, and thus help and/or take over Server Help for ASSS. |
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Mon Apr 19, 2004 3:28 am Post subject: |
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First, I think things are pretty stable now. Even internal interfaces.
What I think would be most helpful right now is a FAQ. I don't have time to put one together, but if someone wants to make an initial effort, I can put it up on the official site. I'll even write answers to the questions.. you'll just have to collect a bunch of popular questions.
Oh, by the way, I added a changelog to my site. I'll try to remember to keep it up to date. |
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Mon Apr 19, 2004 3:31 am Post subject: |
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I forgot to try to answer the original question:
make sure "directory" is present (and uncommented) in modules.conf, and make sure the [Directory] section exists in global.conf, with settings "Name" and "Description", and some servers, "Server1", "Server2", etc. |
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KrynetiX Seasoned Helper

Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Mon Apr 19, 2004 10:02 am Post subject: |
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[ General ]
;PublicArenas = turf pb
[ Billing ]
;Proxy = bin/proxy
IP = 66.78.33.58
Port = 5000
ServerName = xanet Test zone
Password = bill
[mysql]
hostname=localhost
user=subspace_master
password=master
database=subspace_preview
[ Log ]
LogFile = asss.log
;; the syntax for these is:
;; [log_whatever]
;; modulename = DIMWE
;; D = debug, I = info, M = malicious, W = warning, E = error
;; they MUST be in caps
;; the modulename can be "all" to catch unmatched modules.
;; if you don't filter it out, it's enabled by default.
;[log_console]
; all = DIMWE
[log_file]
all = IMWE
persist = MWE
chat = DIMWE
[log_sysop]
all = ME
[ Net ]
;; the main listening port
Listen = 5000
;; delay to get no packets before client is dropped (this is 30 seconds)
DropTimeout = 3000
;; position packet routeing tuning
BulletPixels = 1024
WeaponPixels = 2048
WeaponBuffer = 500
PositionExtraPixels = 8192
[ Chat ]
MessageReliable = 1
[ Directory ]
Name = xanet
Description = this is a test zone.
Server1 = sscentral.sscuservers.net
Server2 = sscentral.subspacehq.com
Server3 = sscentral.subspace.net
; changed settings:
___________________ __ _
That isnt correct.
What is? |
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KrynetiX Seasoned Helper

Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Wed Apr 21, 2004 2:33 am Post subject: |
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Feedback please, Gremlinar? |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Wed Apr 21, 2004 9:30 am Post subject: |
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Post your modules.conf too. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Wed Apr 21, 2004 10:25 am Post subject: |
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Grelminar wrote: | First, I think things are pretty stable now. Even internal interfaces.
What I think would be most helpful right now is a FAQ. I don't have time to put one together, but if someone wants to make an initial effort, I can put it up on the official site. I'll even write answers to the questions.. you'll just have to collect a bunch of popular questions. |
Well, this summer I'll only have a job, thus may have free time to continue with ASSS. Got a few ideas to make it user friendlier.
So far, the only real questions that appear here deal with which modules do what, and if something isn't working, which module needs to be added to get it to work. So maybe a nice table of Problems vs Modules Required would be a great start. |
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KrynetiX Seasoned Helper

Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Wed Apr 21, 2004 10:15 pm Post subject: |
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;; this file contains the names of modules to load at startup. modules
;; are specified as 'modname' for internal modules, or
;; 'file:modulename'. file is the name of the .so file (without the
;; .so).
;;
;; the load order of some of these is very sensitive. don't move stuff
;; around without verifying that it's a valid load order.
prng
logman
mainloop
config
playerdata
lagdata
net
chatnet
arenaman
mapdata
capman
mapnewsdl
core
cmdman
;; enable this for password security without a billing server
auth_file
scoring:persist
chat
scoring:stats
scoring:basicstats
log_console
log_file
log_sysop
clientset
security:security
;directory
;billing
;billing_ssc
banners
game_timer
flags
balls
bricks
koth
fm_normal
game
lagaction
cfghelp
filetrans
quickfix
;scoring:jackpot
;scoring:periodic
;scoring:points_kill
;scoring:points_flag
;scoring:points_goal
;turf:turf_reward
;turf:turf_stats
;turf:points_turf_reward
playercmd
admincmd
help
sendfile
funky:autowarp
funky:bricklayer
buy
fake
funky:autoturret
funky:record
;funky:auth_prefix
;; uncomment this for multiple pub arena support
;ap_multipub
;; important: enc_null cannot coexist with either of the other
;; encryption modules! comment it out to use them.
;enc_null
security:enc_cont
enc_vie
;; db stuff:
;database:mysql
;database:aliasdb |
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KrynetiX Seasoned Helper

Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Wed Apr 21, 2004 10:16 pm Post subject: |
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Must i load a mocule in-game for it to add to directory servers? |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Wed Apr 21, 2004 11:17 pm Post subject: |
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just change:
;directory
to
directory |
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Wed Apr 21, 2004 11:21 pm Post subject: |
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I answered this in my post on sunday night:
Quote: | make sure "directory" is present (and uncommented) in modules.conf |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Thu Apr 22, 2004 12:22 am Post subject: |
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^-^ looks all greek... i.e. not user friendly... need to get it stable, then make it user friendly; then people will use it. ; keep up the work though |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Apr 22, 2004 12:12 pm Post subject: |
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You think linux should be user friendly? If you think you need a module but don't know which one, you can grep the src for it, then double check the Makefile to see if it is in a shared lib.
Maybe someone could write some kind of document that states what the server can and can't do (so if the newbs get hold of this software they don't ask silly questions). For example anything that the player sees (then list exceptions, like toggling lvz). |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Thu Apr 22, 2004 3:48 pm Post subject: |
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I don't use linux, nor do I plan to in any time soon. So, what I am referring to is the Windows compile. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Apr 22, 2004 6:13 pm Post subject: |
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The Windows compile is for noobs.
Linux is the only server OS. (I just happen to use Win2000 for the noobs ) _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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-Smong- Guest
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Posted: Fri Apr 23, 2004 7:46 am Post subject: |
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Cypher, you seem to have some VB skills, why not try and make an asss zone manager for the windows build? Stuff like easy edit name, decription, port that sort of thing in a GUI. Drag and drop add map, blah blah. |
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