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Work Around?

 
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Donkano
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PostPosted: Fri Apr 16, 2004 10:49 pm    Post subject: Work Around? Reply to topic Reply with quote

Is there a work around for doing really snazzy lvl files (I.E. DBZ's map looks) without taking the large amounts of time doing it with SSME? Like is there another program specifically designed to do good graphics like it (I.E. Goku or Krillin in it)?
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Doggeti
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PostPosted: Sat Apr 17, 2004 2:43 am    Post subject: Reply to topic Reply with quote

Do you mean the way the map looks on the radar?
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PostPosted: Sat Apr 17, 2004 12:03 pm    Post subject: Reply to topic Reply with quote

use any imaging software (photoshop, etc) and FACTS
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Donkano
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PostPosted: Sat Apr 24, 2004 1:24 am    Post subject: Reply to topic Reply with quote

Ok, Adobe Photoshop I have 0 skill in and FACTs is a huck of junk that asks for a .dll file that I do not have.
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CypherJF
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PostPosted: Sat Apr 24, 2004 2:07 am    Post subject: Reply to topic Reply with quote

Then download them? They're found all over the internet, grab the VB 6.0 runtime files; and subspacedownloads.com I believe all the files, or check catid.ssihosting.com he may have a link to them also?
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Cyan~Fire
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PostPosted: Sat Apr 24, 2004 10:34 am    Post subject: Reply to topic Reply with quote

Jeez. Don't call something a hunk of junk if you can't get it to work.
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CypherJF
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PostPosted: Sat Apr 24, 2004 2:13 pm    Post subject: Reply to topic Reply with quote

Indeed. It has stood the test of time, along w/ SSME biggrin.gif
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PostPosted: Sat Apr 24, 2004 2:22 pm    Post subject: Reply to topic Reply with quote

it's very simple, Donkano

if it says you're missing something, you really are missing something, just go to www.google.com and search for "{something} download" and I guarantee you'll find it

put it where it needs to go (usually Windows\System32) and get FACTS to work

after that it's very simple
DECONVERT - to change a map into a bmp
CONVERT - to change a bmp into a map

you'll probably still need to tweak with SSME, but it helps a lot, FACTS
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