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?freqkick abuse

 
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Siaon
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PostPosted: Tue Apr 27, 2004 3:57 pm    Post subject: ?freqkick abuse Reply to topic Reply with quote

Hypothetical situation:

I own a freq, I type ?away ?freqkick

All my teammates macro under a really quick macro :Siaon:I'm dieing, spec me!

Then when they nearly die they press their hotkey and they're saved from a certain death, huzah!

[Reported in by Ed, confirmed by me and Quig]
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Hunch Hunch
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PostPosted: Tue Apr 27, 2004 4:39 pm    Post subject: Reply to topic Reply with quote

Pausable fix would be to maybe allow for a timer between when the kicking takes place after the command is issued. For leagues and such, they would just disable the feature completely.
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Grelminar
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PostPosted: Tue Apr 27, 2004 10:23 pm    Post subject: Reply to topic Reply with quote

Er, yes, they're saved, but the lose their ship and have to go rejoin the freq. If the only issue here is that they don't get a death marked down in their stats, then I propose to make ?freqkick increment their death count. How's that?
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Dr Brain
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PostPosted: Tue Apr 27, 2004 10:35 pm    Post subject: Reply to topic Reply with quote

I think that a short delay is a better solution.
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Mr Ekted
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PostPosted: Tue Apr 27, 2004 10:49 pm    Post subject: Reply to topic Reply with quote

The proper solution is that ?away should only send text, and not commands.
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Smong
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PostPosted: Wed Apr 28, 2004 4:20 pm    Post subject: Reply to topic Reply with quote

How about an option to set the delay and a boolean for increment deaths?
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Grelminar
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PostPosted: Wed Apr 28, 2004 6:07 pm    Post subject: Reply to topic Reply with quote

Oh, of course. ?away should never be able to send commands. If I could enforce that I would. But unfortunately we can only consider solutions that don't require modifying the client.

I guess I'll add a 2-second delay.
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PostPosted: Thu Apr 29, 2004 6:43 pm    Post subject: Reply to topic Reply with quote

Grelminar wrote:
Er, yes, they're saved, but the lose their ship and have to go rejoin the freq. If the only issue here is that they don't get a death marked down in their stats, then I propose to make ?freqkick increment their death count. How's that?


Hold your horses, ?freqkick does NOT move players to the freqspec, it keeps them on the current freq.

Anyway, I'm working on a fix to this that checks the to be kicked players energy
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Siaon
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PostPosted: Thu Apr 29, 2004 6:44 pm    Post subject: Reply to topic Reply with quote

Previous post by me.
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Grelminar
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PostPosted: Fri Apr 30, 2004 4:26 am    Post subject: Reply to topic Reply with quote

Er, wow, that was a pretty dumb oversight. Anyway, ?freqkick in cvs now correctly specs the target with a 3 second delay.
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