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Server Help Community forums for Subgame, ASSS, and bots
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Qndre Server Help Squatter

Gender: Joined: Jan 25 2004 Posts: 295 Offline
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Posted: Fri Feb 06, 2004 3:23 pm Post maybe stupid Post subject: Why a "billing" server? |
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I've got two questions about the "billing" server which comes with "subgame2".
1. Why the name "billing" server? "billing" means that I have to pay for something but subspace is for free. It means that the one who has the "billing" server has to pay for his internet connection or what? *dontunderstand*
2. Why the software "billing" server? "subgame2" does almost everything subspace needs. Why is there a second software needed, which is called "billing" server? As I know the "billing" server only sends data the "subgame2" calculates over the network interface. It's done like this because if you have two components then you don't have to change the "billing" server if you need a new "subgame"?
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Fri Feb 06, 2004 4:03 pm Post maybe stupid Post subject: |
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The billing server was named such, because if people wanted to charge for access to zones, it would be the central database in which would record information such as billing.
A better idea is to think of it as just a username, squad, and score database, which all it is for. That, and allowing multiple zones to talk to each other. The name billing just stuck, since thats the original name for the publicly released database software.
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lollerskates Guest
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Posted: Fri Feb 06, 2004 4:56 pm Post maybe stupid Post subject: |
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It should be Halflife style - you can create your own games, and host dedicated servers. And for directory servers, there would be like 4 primary servers and 0 custom servers, thats it, the end. ~_~ Continuum should come with a 'Create Zone' button where it has a cute little menu with Options of what you want the zone to be configured on, then you click CREATE, and it creates a server by connecting to one of the "Directory Billing Servers." Eh, Directory Servers should not also be just Directory servers, but be BILLING servers with a public password etc. Then maybe one more Subspace Ship should be added, the maximum map size (1024x1024 is max i think) should be doubled, but with the choice of having it 1024 if you dont want a huge map, double tiles ammount (16 lasers/doors, 2 safety's, etc) and everything else. Stuff liek this may attract more people. But whatever. ^_^ Its the way life is right now, Subgame, Subbill, Directory. ~_~
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Fri Feb 06, 2004 5:07 pm Post maybe stupid Post subject: |
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I'm guessing you've never looked at the .cfg files at all. Subspace is very customizable, and drop-down menus for options would not do it justice. Plus, its a pretty old game.
Oh, and about your name...
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon Feb 23, 2004 10:49 am Post maybe stupid Post subject: |
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weird
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Mon Feb 23, 2004 4:10 pm Post maybe stupid Post subject: |
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Biller handles: player names, passwords, banners, squadname, player scores/usage, chat/remote communications, bans, and commands such as:
?find
?chat
?message _________________ 4,691 irradiated haggis!
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neo1070 Newbie

Gender: Joined: Feb 22 2004 Posts: 6 Location: de_dust Offline
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Posted: Tue Feb 24, 2004 7:54 pm Post maybe stupid Post subject: |
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Mine GO BOOM wrote: | Oh, and about your name...
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haha
funny stuff _________________ Please visit my squad's zone!
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