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Dreamweaver Guest
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Posted: Fri Aug 08, 2003 11:12 pm Post subject: editing turret image |
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It doesnt seem to work like others do..
in turret.bm2, the format is a bit.. different, it seems to use an image size of 320x200, while the ships use 360x144.. this throws everything off... any ideas as to how to get the right image in the right place?
~DW~ |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Aug 08, 2003 11:52 pm Post subject: |
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| how does it throw things off? |
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dreamweaver Guest
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Posted: Sat Aug 09, 2003 12:20 am Post subject: .. |
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| namely that the thing you gave me wont put it in that format =] |
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dreamweaver Guest
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Posted: Sat Aug 09, 2003 12:24 am Post subject: |
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to elaborate:
the turret image is 8 pics by 5 pics, thereby having 40 different images in total.
the ships, however are 10 x 4, and putting a turret image in this format aligns them incorrectly when used in game |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sat Aug 09, 2003 12:52 am Post subject: |
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ooooooooooh
well ya, those actions were setup for ships
you can just reorder the different parts so it works |
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FudLe Pucker Seasoned Helper

Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Sat Aug 09, 2003 8:07 pm Post subject: |
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or u can resize the ships to fit the turret image  |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sat Aug 09, 2003 9:46 pm Post subject: |
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that's not what he's talking about, fudle  |
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