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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Tue Sep 02, 2003 12:52 am Post subject: Adjusting Bomb Levels |
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ok, Ive been messing with bombs lately and have found only BombDamageLevel. What is the setting to adjust what an L2,L3,L4 bomb is? Ive searched for a BombDamageUpgrade like bullets but I cant find it, maybe Im tired Right now all my bombs are doing the same damage, so know Im over looking something. Thanks |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Sep 02, 2003 9:43 am Post subject: |
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that's right, all bombs do basically the same damage (by default)
the difference is their proximity trigger and if you have it set so that their is no proximity, then they're even more the same
if you really want three different levels of bomb damage, try messing around with the following settings
Bomb:EBombDamagePercent:::Percentage of normal damage applied to an EMP bomb 0=0% 1000=100% 2000=200%
Bomb:BBombDamagePercent:::Percentage of normal damage applied to a bouncing bomb 0=0% 1000=100% 2000=200%
and you can make emp's not really be emp's using this one...
Bomb:EBombShutdownTime:::Maximum time recharge is stopped on players hit with an EMP bomb. |
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Tue Sep 02, 2003 2:47 pm Post subject: |
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| Ahh.. strange why BombDamageUpgrade was never added, seems odd to have 4 levels of bombs doing basically the same level of damage. But thanks for the help on this. |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Tue Sep 02, 2003 3:13 pm Post subject: |
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| Higher levels have a larger splash damage radius. |
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Erf Novice

Joined: Aug 09 2003 Posts: 49 Offline
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Posted: Tue Sep 02, 2003 4:10 pm Post subject: |
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| that's... weird.. in cwz there is no prox on bombs (at least I haven't noticed)... lvl1 bombs seemed considerably weaker than lvl2 (in fact, lvl1 took 2-3 bombs to kill others with full energy, and lvl2 and up would kill 1 hit) |
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FudLe Pucker Seasoned Helper

Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Tue Sep 02, 2003 4:33 pm Post subject: |
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| erf is right, dif bomb levels do diff damage. |
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Tue Sep 02, 2003 4:54 pm Post subject: |
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| Erf wrote: | | that's... weird.. in cwz there is no prox on bombs (at least I haven't noticed)... lvl1 bombs seemed considerably weaker than lvl2 (in fact, lvl1 took 2-3 bombs to kill others with full energy, and lvl2 and up would kill 1 hit) |
Do the l2 and up bombs bounce? |
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Erf Novice

Joined: Aug 09 2003 Posts: 49 Offline
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Posted: Tue Sep 02, 2003 5:29 pm Post subject: |
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| on all but the warbird, but I can't recall ever having lvl1 bombs on em |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Sep 02, 2003 5:45 pm Post subject: |
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Bomb:BombDamageLevel:::Amount of damage a bomb causes at its center point (for all bomb levels)
bounce is determined by the...
Ship:BombBounceCount:::Number of times a ship's bombs bounce before they explode on impact
setting |
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